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Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
Physically Based Shading and Deferred Rendering for the Panda3D game engine
Export models from the Blender to Panda3D game engine
Python classes to write out Panda3D bam structures without using the Panda3D libraries
Scripts to build the thirdparty packages for Panda3D
Community maintained version of FCollada, formerly developed by Feeling Software
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