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travelnet crash #399

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OgelGames opened this issue Jan 2, 2020 · 2 comments
Closed

travelnet crash #399

OgelGames opened this issue Jan 2, 2020 · 2 comments

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@OgelGames
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OgelGames commented Jan 2, 2020

2020-01-02 05:09:42: ERROR[Main]: ServerError: AsyncErr: ServerThread::run Lua: Runtime error from mod 'travelnet' in callback on_playerReceiveFields(): Invalid position (expected table got nil).
2020-01-02 05:09:42: ERROR[Main]: stack traceback:
2020-01-02 05:09:42: ERROR[Main]: 	[C]: in function 'get_meta'
2020-01-02 05:09:42: ERROR[Main]: 	/data/world//worldmods/travelnet/init.lua:221: in function </data/world//worldmods/travelnet/init.lua:212>
2020-01-02 05:09:42: ERROR[Main]: 	/usr/local/share/minetest/builtin/game/register.lua:429: in function </usr/local/share/minetest/builtin/game/register.lua:413>

Looks like more bad formspec data, similar to #395 😕

thomasrudin pushed a commit that referenced this issue Jan 2, 2020
@thomasrudin
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thomasrudin commented Jan 2, 2020

Full stacktrace:

<moved to above>

Looks like the value from fields.pos2str is an invalid position here:
https://github.com/mt-mods/travelnet/blob/master/init.lua#L221

Any clues how to reproduce that...?

@OgelGames OgelGames changed the title travelnet crash (stack traceback missing) travelnet crash Jan 2, 2020
@OgelGames
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Any clues how to reproduce that...?

No idea 😄

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