Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Woodcutting + "supsiciously large number of objects" crash #449

Closed
BobFred7 opened this issue Feb 20, 2020 · 2 comments
Closed

Woodcutting + "supsiciously large number of objects" crash #449

BobFred7 opened this issue Feb 20, 2020 · 2 comments

Comments

@BobFred7
Copy link

2020-02-20 01:21:02: ERROR[Server]: suspiciously large amount of objects detected: 76 in (1356,0,-1369); removing all of them.
2020-02-20 01:21:02: ERROR[Server]: suspiciously large amount of objects detected: 86 in (1357,0,-1368); removing all of them.
2020-02-20 01:21:44: ERROR[Main]: ServerError: AsyncErr: environment_Step: Runtime error from mod 'woodcutting' in callback environment_Step(): /data/world//worldmods/woodcutting/init.lua:124: attempt to concatenate a nil value
2020-02-20 01:21:44: ERROR[Main]: stack traceback:
2020-02-20 01:21:44: ERROR[Main]: 	/data/world//worldmods/woodcutting/init.lua:124: in function 'get_delay_time'
2020-02-20 01:21:44: ERROR[Main]: 	/data/world//worldmods/woodcutting/init.lua:188: in function 'func'
2020-02-20 01:21:44: ERROR[Main]: 	/usr/local/share/minetest/builtin/common/after.lua:20: in function 'globalstep'
2020-02-20 01:21:44: ERROR[Main]: 	...//worldmods/monitoring/monitoring/builtin/globalstep.lua:29: in function <...//worldmods/monitoring/monitoring/builtin/globalstep.lua:20>
2020-02-20 01:21:44: ERROR[Main]: 	/usr/local/share/minetest/builtin/game/register.lua:429: in function </usr/local/share/minetest/builtin/game/register.lua:413>
2020-02-20 01:21:44: ERROR[Main]: stack traceback:

Woodcutting's line 124 "attempt to concatenate a nil value" error again... 😠 😕

BuckarooBanzay added a commit to pandorabox-io/pandorabox-mods that referenced this issue Feb 20, 2020
@BuckarooBanzay
Copy link
Contributor

added more (nil-checked) logging, the supsiciously large number of objects message has nothing to do with the crash...

@BuckarooBanzay
Copy link
Contributor

closing this, if this makes more problems i'm open for alternative woodcutting mods...

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

3 participants