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Added custom implementation of a LevelDB wrapper
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/** | ||
* Extremly basic and stripped-down wrapper class to directly call LevelDB library. | ||
* | ||
* This class is able to call an external LevelDB library using the "Foreign Function Interface" module. | ||
* It supports synchronously iterating through a database and reading data. Writing isn't implemented yet. | ||
* @author clarkx86 | ||
*/ | ||
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const ffi = require("ffi"), | ||
ref = require("ref"); | ||
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module.exports = class LevelDbWrapper { | ||
levelDbLib = null; | ||
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leveldb_db = ref.refType(ref.types.Object); | ||
leveldb_options = ref.refType(ref.types.void); | ||
leveldb_comparator = ref.refType(ref.types.void); | ||
leveldb_snapshot = ref.refType(ref.types.Object); | ||
leveldb_options_set_comparator = this.leveldb_comparator; | ||
leveldb_options_create_if_missing = ref.types.bool; | ||
leveldb_options_paranoid_checks = ref.types.bool; | ||
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leveldb_readoptions = ref.refType(ref.types.Object); | ||
leveldb_readoptions_verify_checksums = ref.types.bool; | ||
leveldb_readoptions_fill_cache = ref.types.bool; | ||
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leveldb_iterator = ref.refType(ref.types.Object); | ||
keyValPointer = ref.refType(ref.types.Object); | ||
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_db = null; | ||
_options = null; | ||
_readoptions = null; | ||
_ite = null; | ||
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keySizePointer = null; | ||
valueSizePointer = null; | ||
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constructor(libPath) { | ||
this.levelDbLib = ffi.Library(require("path").resolve(libPath), { | ||
"leveldb_open": [this.leveldb_db, [this.leveldb_options, "string"]], | ||
"leveldb_close": [ref.types.void, [this.leveldb_db]], | ||
"leveldb_get": [ref.types.CString, [this.leveldb_db, this.leveldb_readoptions]], | ||
"leveldb_create_iterator": [this.leveldb_iterator, [this.leveldb_db, this.leveldb_readoptions]], | ||
"leveldb_iter_destroy": [ref.types.void, [this.leveldb_iterator]], | ||
"leveldb_iter_valid": [ref.types.byte, [this.leveldb_iterator]], | ||
"leveldb_iter_seek_to_first": [ref.types.void, [this.leveldb_iterator]], | ||
"leveldb_iter_seek_to_last": [ref.types.void, [this.leveldb_iterator]], | ||
"leveldb_iter_next": [ref.types.void, [this.leveldb_iterator]], | ||
"leveldb_iter_prev": [ref.types.void, [this.leveldb_iterator]], | ||
"leveldb_iter_key": [this.keyValPointer, [this.leveldb_iterator, ref.refType(ref.types.size_t)]], | ||
"leveldb_iter_value": [this.keyValPointer, [this.leveldb_iterator, ref.refType(ref.types.size_t)]], | ||
"leveldb_options_create": [this.leveldb_options, []], | ||
"leveldb_options_set_create_if_missing": ["void", [this.leveldb_options, this.leveldb_options_create_if_missing]], | ||
"leveldb_options_set_compression": ["void", [this.leveldb_options, ref.types.int]], | ||
"leveldb_options_destroy": ["void", [this.leveldb_options]], | ||
"leveldb_readoptions_create": [this.leveldb_readoptions, []], | ||
"leveldb_readoptions_destroy": [ref.types.void, [this.leveldb_readoptions]], | ||
"leveldb_readoptions_set_verify_checksums": [ref.types.void, [this.leveldb_readoptions, ref.types.bool]], | ||
"leveldb_readoptions_set_fill_cache": [ref.types.void, [this.leveldb_readoptions, ref.types.bool]], | ||
"leveldb_readoptions_set_snapshot": [ref.types.void, [this.leveldb_readoptions, this.leveldb_snapshot]], | ||
"leveldb_readoptions_destroy": ["void", [this.leveldb_readoptions]] | ||
}); | ||
} | ||
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open(path) { | ||
this._options = this.levelDbLib.leveldb_options_create(); | ||
this._readoptions = this.levelDbLib.leveldb_readoptions_create(); | ||
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this.levelDbLib.leveldb_options_set_compression(this._options, 4); | ||
this._db = this.levelDbLib.leveldb_open(this._options, path); | ||
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// Create iterator | ||
this._ite = this.levelDbLib.leveldb_create_iterator(this._db, this._readoptions); | ||
} | ||
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close() { | ||
this.levelDbLib.leveldb_readoptions_destroy(this._readoptions); | ||
this.levelDbLib.leveldb_options_destroy(this._options); | ||
this.levelDbLib.leveldb_iter_destroy(this._ite); | ||
this.levelDbLib.leveldb_close(this._db); | ||
} | ||
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iterate() { | ||
let i = 0; | ||
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/* | ||
* Investigate behaviour of key/ value size pointer size. | ||
*/ | ||
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// Iterate through every entry | ||
for (this.levelDbLib.leveldb_iter_seek_to_first(this._ite); this.levelDbLib.leveldb_iter_valid(this._ite) != 0; this.levelDbLib.leveldb_iter_next(this._ite)) { | ||
// Allocate a key- and value size address of size_t to pass onto the LevelDB function | ||
this.keySizePointer = ref.alloc(ref.types.size_t, 0), | ||
this.valueSizePointer = ref.alloc(ref.types.size_t, 0); | ||
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let key = this.levelDbLib.leveldb_iter_key(this._ite, this.keySizePointer), | ||
value = this.levelDbLib.leveldb_iter_value(this._ite, this.valueSizePointer); | ||
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// console.log("valueSizePointer:\t" + ref.readInt64LE(this.valueSizePointer)); | ||
// console.log("valueLength:\t" + value.byteLength); | ||
i++; | ||
} | ||
return new KeyValuePair() | ||
} | ||
} | ||
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class KeyValuePair { | ||
key = null; | ||
value = null; | ||
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constructor(key, value) { | ||
this.key = key; | ||
this.value = value; | ||
} | ||
} |