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This repository has been archived by the owner on Jan 26, 2022. It is now read-only.
Recently I've put some effort into implementing rich presence in the way that the bot will set its own presence properly. It'd be valuable to parse friends' rich presence too.
@sbx320@Maximski I don't think this quite does it - it would be good to build a more high level rich presence API on top of what we have now to do things like MatchEnded events and so forth.
Also todo is to investigate if all of the ingame status stuff is still done with RichPresence (quite a bit of information is shown now!) or if there's some other private API going on internally to fetch that data.
There's a lot of information being sent through RichPresence. The sample code I included at the pull request nicely prints it, so that may be helpful for figuring out what the data looks like for certain events. It includes things like current hero, lobbyId and custom games from what I saw during testing.
Is there any way to get a notification just the moment a friend finishes a match?
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