Welcome to my implementation of tic-tac-toe in MIPS Assembly language!
Mostly for fun. But also to truly appreciate the beauty of abstraction - and high-level languages! You truly value high-level languages when developing in assembly.
Also, to understanding how a computer works in my pursuit of pealing every layer of abstraction.
The best way to run this game is in a MIPS emulator, like the MARS emulator (download here: http://courses.missouristate.edu/KenVollmar/mars/download.htm)
In an emulator, simply assemble then run - it's that easy! Instructions to play the game are shown on the console upon successful start.
Enjoy :)