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A Vim-based editor for Nim
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Paravim is an editor for Nim powered by Vim (via libvim) and rendered with OpenGL (via paranim). There are two ways to run it:

  1. As a standalone executable. See the pvim repo for instructions on how to build it.

  2. Embedded inside a game. You can try it by running the parakeet example or any of the other paranim examples via nimble dev, and then hitting Esc when the window appears.

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