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  1. NEAT_for_Godot NEAT_for_Godot Public

    An implementation of Kenneth O. Stanley's NEAT Algorithm for the Godot game engine, written in gdscript.

    GDScript 35 7

  2. Virtual_Evolved_Creatures Virtual_Evolved_Creatures Public

    Python

  3. DriveMeInsane DriveMeInsane Public

    GDScript 1

  4. EvolvePetriNets EvolvePetriNets Public

    Python