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Reversi implementation in Go for educational purposes .

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revergo

Reversi implementation in Go for educational purposes (AI algorithms, golang, testing, simulations).

TODO

  • Board
    • determine valid moves
    • apply player's move
    • calculate outcome
    • render board as string
  • Players
    • STDIN Player: Plays interactively from STDIN.
    • Random Player: Picks a random move for every round.
    • Corner Player: Goes for corners first, then for a random move.
    • Corner/Edge Player: Goes for corners first, then for edges, then for a random move.
    • Minimax Player: Applies Minimax algorithm (concurrently) with a limited step.
    • Minimax Player: shake search tree with alpha-beta pruning
    • other ideas: Minimax player with corner strategy, …
  • Modes
    • Simulation with two players, playing a lot of rounds against one another
    • Tournament with multiple players, playing against each other twice (first and second leg)

League

Run a league with 10 rounds (all players play 20 rounds against one another with colors mixed in order to ensure there's no first mover advantage):

$ go run league/league.go -n 5

    Rank  Player              Points     Games       Won      Lost      Tied      Diff
--------  ----------------  --------  --------  --------  --------  --------  --------
       1  Mini Max VI.           194        80        64        14         2      1026
       2  Mini Max IV.           143        80        47        31         2       385
       3  Conny Corner           133        80        41        29        10       131
       4  Corner Defense         132        80        43        34         3        95
       5  Corner Avoidance       115        80        36        37         7       -41
       6  Mini Max II.           108        80        35        42         3       127
       7  Max Round               98        80        32        46         2      -174
       8  Edgy Edge               87        80        28        49         3      -507
       9  Randy Random            51        80        15        59         6     -1042

Interactive Play

Run a game against the computer (from stdin; pick an opponent by modifying the source code):

go run simulation/simulation.go 

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Reversi implementation in Go for educational purposes .

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