This project uses the OOP approach to recreate the classic Frogger Game. Class functions and Class prototype functions were used to create player and enemy properties and methods.
In order to run the game, start up your browser with the HTML file in the folder. Make sure all folders and files are left in place. Once the HTML file has been loaded in the browser, a gameboard will appear on the center of the screen with a character at the bottom and enemies (bugs) in the middle.
- Use arrow keys to navigate the player
- Get to the end of the map (water) to win 100 points
- Don't get hit by the bugs or else you'll lose a life!
- Lose all lives, lose your points
- Udacity for the game engine and sprites
- MDN for countless documentation
- Make gameboard wider
- Add gems to be collected by player, which increments score
- Add inanimate objects such as rocks/branches on board
- After every 500 or so points, reward one life
- Allow user to pick different characters other than
char-boy
- Different levels with each being more difficult than one before