Projectile Motion Simulation for ZX Spectrum.
Download the game here: https://patters.itch.io/artillery
-Excellent work around maths and physics; very elegant layout... This could have been a perfect example of use of computers in the 80s for studying at school. Very good work!
IvanBasic, worldofspectrum.org forum (BASIC coding supremo)
-A fun little game... For a BASIC game I thought it was brilliant!
retro robbins, youtube.com
This game is a BASIC demake of Artillery for Macintosh by Kirk Crawford:
Sinclair BASIC has no ELSE construct in its conditional logic. This often forces complex logic into a mess of compound conditions or GO TO or GO SUB instructions which severely impair performance. Refining the trajectory loop logic was very tricky, as can be seen in this flow diagram.
BMP2SCR 2.11a by Leszek Daniel Chmielewski was used to create the loading screen