An action-packed top-down deathmatch shooter created by web developers John Bain and Pau Cortes.
Technologies used:
- Phaser
- Engine.io
- Eureca.io
Attributions: Thanks to
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rileygombart on OpenGameArt for top down survivor player
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Cuzco on OpenGameArt for rocket explosion graphics
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The Free Firearm Sound Library for firearm sounds
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Blender Foundation on OpenGameArt for rocket sound
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PixelMannen on OpenGameArt for power-up sprites
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Clint Bellanger on OpenGameArt for shield graphics
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Bart on OpenGameArt for shield sounds
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Richard Davey for creating Phaser, our engine
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Ezealia for creating Eureca.io, our client-server library, and for creating Multiplayer Tanks, the game on which ours was originally based.