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Gameboy / Gameboy Color for MiSTer Platform

This is port of Gameboy for MiST

  • Place RBF file into root of SD card.
  • Place *.gb files into Gameboy folder.

Features

  • Original Gameboy & Gameboy Color Support
  • Super Gameboy Support - Borders, Palettes and Multiplayer
  • SaveStates
  • Fastforward
  • Rewind - Allows you to rewind up to 40 seconds of gameplay
  • Frameblending - Prevents flicker in some games (e.g. "Chikyuu Kaihou Gun Zas")
  • Custom Palette Loading
  • Real-Time Clock Support
  • Gameboy Link Port Support - Requires USERIO adapter
  • Cheats

Open Source Bootstrap roms

This now includes the open source boot ROMs from https://github.com/LIJI32/SameBoy/ (for maximum GBC compatibility/authenticity you can still place the Gameboy color bios/bootrom into the Gameboy folder and rename it to boot1.rom)

Palettes

Core supports custom palettes (*.gbp) which should be placed into Gameboy folder. Some examples are available in palettes folder.

Autoload

To autoload custom palette at startup rename it to boot0.rom To autoload favorite game at startup rename it to boot2.rom

Video output

The Gameboy can disable video output at any time which causes problems with vsync_adjust=2 or analog video during screen transitions. Enable the Stabilize video option to fix this at the cost of some latency.

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Gameboy for MiSTer

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  • VHDL 41.3%
  • Verilog 37.0%
  • SystemVerilog 14.8%
  • Assembly 2.6%
  • Lua 2.1%
  • Tcl 1.8%
  • Other 0.4%