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solving a maze using Lee's algorithm
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paulbarbu committed Mar 13, 2014
1 parent 40899d8 commit b161b5e
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105 changes: 105 additions & 0 deletions lee_solveMaze.cpp
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//g++ -Wall --std=c++11
#include <queue>
#include <iostream>
#include <array>
#include <utility>

#define MAZE_SIZE 100

typedef std::array<std::array<int, MAZE_SIZE>, MAZE_SIZE> maze;
typedef std::pair<int, int> point;

int dLine[] = {-1, 1, 0, 0};
int dColumn[] = { 0, 0, 1, -1};

maze leeSolveMaze(const maze &initial, int size, const point &entry, const point &exit){
maze r;

//initialize the result matrix so every step can be optimized at first
int maxSteps = size*size + 1;
for(int i=1; i<=size; i++){
for(int j=1; j<=size; j++){
r[i][j] = maxSteps;
}
}

std::queue<point> q;
point current;

q.push(entry);
r[entry.first][entry.second]=1;
while(!q.empty()){
int nextLine, nextCol;
current = q.front();
q.pop();

for(int i=0; i<4; i++){
nextLine = current.first + dLine[i];
nextCol = current.second + dColumn[i];
if(r[nextLine][nextCol] > r[current.first][current.second] &&
initial[nextLine][nextCol] != 1){
r[nextLine][nextCol] = r[current.first][current.second] + 1;
q.push(std::make_pair(nextLine, nextCol));
}

if(nextLine == exit.first && nextCol == exit.second){
return r;
}
}
}

return r;
}

void displayPath(const maze &solvedMaze, const point &entry, const point &exit){
int currentLine = exit.first;
int currentCol = exit.second;
int nextLine, nextCol;

if(currentLine != entry.first || currentCol != entry.second){
for(int i=0; i<4; i++){
nextLine = currentLine + dLine[i];
nextCol = currentCol + dColumn[i];

if(solvedMaze[nextLine][nextCol] == solvedMaze[currentLine][currentCol]-1){
displayPath(solvedMaze, entry, std::make_pair(nextLine, nextCol));
std::cout<<currentLine<<" "<<currentCol<<"\n";
return; //don't continue to go on all possible paths, one is enough
}
}
}
else{
std::cout<<entry.first<<" "<<entry.second<<"\n";
}
}

int main(){
int size = 5; //the maze is 5x5
//the array is bordered with obstacles so we don't get out of it
std::array<std::array<int, 100>, 100> solvedMaze, initial =
{{
{{1,1,1,1,1,1,1}},
{{1,0,1,0,0,0,1}},
{{1,0,1,1,1,0,1}},
{{1,0,0,0,1,0,1}},
{{1,0,1,0,1,0,1}},
{{1,0,0,0,0,0,1}},
{{1,1,1,1,1,1,1}}
}};

point entry = std::make_pair(1, 1);
point exit = std::make_pair(1, 3);

solvedMaze = leeSolveMaze(initial, size, entry, exit);

for(int i=1; i<=size; i++){
for(int j=1; j<=size; j++){
std::cout.width(2);
std::cout<<solvedMaze[i][j]<< " ";
}
std::cout<<"\n";
}

displayPath(solvedMaze, entry, exit);
}

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