Skip to content

A C# framework for creating Turn Based Roguelikes and RPGs (compatible with Unity)

License

Notifications You must be signed in to change notification settings

paulhocker/Turnable

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Turnable

A Unity-compatible Framework written in C# that can be used to create any kind of Turn Based game.

What makes Turnable different from others of its kind? Well, once fleshed out, the Framework will support the following features:

  • Plug and Play Artificial Intelligence (AI)
    • Monte Carlo Simulations based AI
    • Goal based AI
    • State Machines
    • IQ based AI difficulty
  • Pathfinding
  • Line of Sight (LoS)
  • Tiled (TMX) support
  • Skills, Stats, Inventories etc.

I'm currently rewriting the old version of this Framework (check out the archive branch for a preview) from scratch.

About

A C# framework for creating Turn Based Roguelikes and RPGs (compatible with Unity)

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • C# 100.0%