FMT-v23.11
Summary
Version 23.11 is a huge step forward for the tool, fixing a significant amount of issues with editing Legacy and EBX alike. It is now my "most stable release" for FIFA 23.
Change Highlights
- Fix for modifying legacy files and testing changes through the Editor (causing the game to appear with a black screen)
- Fix for mixing many legacy and chunk mods together (causing the game to appear with a black screen or certain files to "disappear")
- Fix for Kits and Hotspots (tested on my Licensing mod)
- Fix launcher caching issues
- Fix Data/Patch copy to ModData algorithm to be more stable
- General improvements to EBX reading and writing
- Improve Kit Creator Import tool
Changes:
- 4d13690 UPD: Improve Kit Creator import screen
- 7834e51 UPD: FIFA21 Compiler update to support new Legacy
- 7ec59ec FIX: The fix of all fixes for Legacy
- c10637e FIX: Launch with combination of Legacy mods
- 5a29670 FIX: Black screen on startup when persistantly editing Legacy files
- c8e5344 UPD: Add post game run cleanup
- e29acf7 UPD: Legacy Support for FET users? Needs testing.
- f05715f UPD: FIFA23 Texture Imports now write a modified RES
- ee858a4 UPD: Use more solid CopyData methods
- f397b4d UPD: More improvements on EBX Reading/Writing
See More
- 6be0a6c UPD: A profile can force use of ModData
- 874e1bb UPD: EBX Editor uses Watermarks instead of two tabs
- 501f7f8 UPD: Final EBX Reader fixes
- 9568f2e FIX: Bug where auto Cache builder doesnt have FS
- 09f57e4 UPD: Legacy File Manager and TOC Chunk
- c03e072 FIX: EBX Reading and EBX Viewer (Hotspots!)
- 0e14d66 UPD: EBX Editor display HotspotEntrys using Struct
- d8f5168 UPD: Cleanup - PART 3
This list of changes was auto generated.