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DeHL.Collections.LinkedList.pas
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DeHL.Collections.LinkedList.pas
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(*
* Copyright (c) 2008-2009, Ciobanu Alexandru
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the <organization> nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ''AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*)
{$I ../DeHL.Defines.inc}
unit DeHL.Collections.LinkedList;
interface
uses SysUtils,
DeHL.Base,
DeHL.Types,
DeHL.Serialization,
DeHL.Exceptions,
DeHL.Collections.Base,
DeHL.Arrays;
type
{ Forward declaration }
TLinkedList<T> = class;
{ Generic Linked List Node }
//TODO: doc me
TLinkedListNode<T> = class(TSimpleObject)
private
FRemoved: Boolean;
FData: T;
FNext: TLinkedListNode<T>;
FPrev: TLinkedListNode<T>;
FList: TLinkedList<T>;
public
{ Constructors }
//TODO: doc me
constructor Create(Value: T);
{ Destructors }
//TODO: doc me
destructor Destroy(); override;
{ Properties }
//TODO: doc me
property Next: TLinkedListNode<T> read FNext;
//TODO: doc me
property Previous: TLinkedListNode<T> read FPrev;
//TODO: doc me
property List: TLinkedList<T> read FList;
//TODO: doc me
property Value: T read FData write FData;
end;
{ Generic Linked List }
TLinkedList<T> = class(TEnexCollection<T>)
type
{ Generic Linked List Enumerator }
TEnumerator = class(TEnumerator<T>)
private
FVer: NativeUInt;
FLinkedList: TLinkedList<T>;
FCurrentNode: TLinkedListNode<T>;
public
{ Constructor }
constructor Create(const AList: TLinkedList<T>);
{ Destructor }
destructor Destroy(); override;
function GetCurrent(): T; override;
function MoveNext(): Boolean; override;
end;
var
FFirst: TLinkedListNode<T>;
FLast: TLinkedListNode<T>;
FCount: NativeUInt;
FVer : NativeUInt;
protected
{ Serialization overrides }
//TODO: doc me
procedure StartSerializing(const AData: TSerializationData); override;
//TODO: doc me
procedure StartDeserializing(const AData: TDeserializationData); override;
//TODO: doc me
procedure DeserializeElement(const AElement: T); override;
{ Hidden ICollection support }
//TODO: doc me
function GetCount(): NativeUInt; override;
public
{ Constructors }
//TODO: doc me
constructor Create(); overload;
//TODO: doc me
constructor Create(const AEnumerable: IEnumerable<T>); overload;
//TODO: doc me
constructor Create(const AArray: array of T); overload;
//TODO: doc me
constructor Create(const AArray: TDynamicArray<T>); overload;
//TODO: doc me
constructor Create(const AArray: TFixedArray<T>); overload;
//TODO: doc me
constructor Create(const AType: IType<T>); overload;
//TODO: doc me
constructor Create(const AType: IType<T>; const AEnumerable: IEnumerable<T>); overload;
//TODO: doc me
constructor Create(const AType: IType<T>; const AArray: array of T); overload;
//TODO: doc me
constructor Create(const AType: IType<T>; const AArray: TDynamicArray<T>); overload;
//TODO: doc me
constructor Create(const AType: IType<T>; const AArray: TFixedArray<T>); overload;
{ Destructors }
//TODO: doc me
destructor Destroy(); override;
{ Adding }
//TODO: doc me
procedure AddAfter(const ARefNode: TLinkedListNode<T>; const ANode: TLinkedListNode<T>); overload;
//TODO: doc me
procedure AddAfter(const ARefNode: TLinkedListNode<T>; const AValue: T); overload;
//TODO: doc me
procedure AddAfter(const ARefValue: T; const AValue: T); overload;
//TODO: doc me
procedure AddBefore(const ARefNode: TLinkedListNode<T>; const ANode: TLinkedListNode<T>); overload;
//TODO: doc me
procedure AddBefore(const ARefNode: TLinkedListNode<T>; const AValue: T); overload;
//TODO: doc me
procedure AddBefore(const ARefValue: T; const AValue: T); overload;
//TODO: doc me
procedure AddFirst(const ANode: TLinkedListNode<T>); overload;
//TODO: doc me
procedure AddFirst(const AValue: T); overload;
//TODO: doc me
procedure AddLast(const ANode: TLinkedListNode<T>); overload;
//TODO: doc me
procedure AddLast(const AValue: T); overload;
{ Removing }
//TODO: doc me
procedure Clear();
{ All kind of cool removal options }
//TODO: doc me
procedure Remove(const AValue: T); overload;
//TODO: doc me
procedure RemoveFirst();
//TODO: doc me
procedure RemoveLast();
//TODO: doc me
function RemoveAndReturnFirst(): T;
//TODO: doc me
function RemoveAndReturnLast(): T;
{ Lookup }
//TODO: doc me
function Contains(const AValue: T): Boolean;
//TODO: doc me
function Find(const AValue: T): TLinkedListNode<T>;
//TODO: doc me
function FindLast(const AValue: T): TLinkedListNode<T>;
{ Properties }
//TODO: doc me
property Count: NativeUInt read FCount;
//TODO: doc me
property FirstNode: TLinkedListNode<T> read FFirst;
//TODO: doc me
property LastNode : TLinkedListNode<T> read FLast;
{ ICollection/IEnumerable Support }
//TODO: doc me
procedure CopyTo(var AArray: array of T; const StartIndex: NativeUInt); overload; override;
//TODO: doc me
function GetEnumerator(): IEnumerator<T>; override;
{ Enex Overrides }
//TODO: doc me
function Empty(): Boolean; override;
//TODO: doc me
function Max(): T; override;
//TODO: doc me
function Min(): T; override;
//TODO: doc me
function First(): T; override;
//TODO: doc me
function FirstOrDefault(const ADefault: T): T; override;
//TODO: doc me
function Last(): T; override;
//TODO: doc me
function LastOrDefault(const ADefault: T): T; override;
//TODO: doc me
function Single(): T; override;
//TODO: doc me
function SingleOrDefault(const ADefault: T): T; override;
//TODO: doc me
function Aggregate(const AAggregator: TFunc<T, T, T>): T; override;
//TODO: doc me
function AggregateOrDefault(const AAggregator: TFunc<T, T, T>; const ADefault: T): T; override;
//TODO: doc me
function ElementAt(const Index: NativeUInt): T; override;
//TODO: doc me
function ElementAtOrDefault(const Index: NativeUInt; const ADefault: T): T; override;
//TODO: doc me
function Any(const APredicate: TFunc<T, Boolean>): Boolean; override;
//TODO: doc me
function All(const APredicate: TFunc<T, Boolean>): Boolean; override;
//TODO: doc me
function EqualsTo(const AEnumerable: IEnumerable<T>): Boolean; override;
end;
{ The object variant }
//TODO: doc me
TObjectLinkedList<T: class> = class(TLinkedList<T>)
private
FWrapperType: TObjectWrapperType<T>;
{ Getters/Setters for OwnsObjects }
function GetOwnsObjects: Boolean;
procedure SetOwnsObjects(const Value: Boolean);
protected
{ Override in descendants to support proper stuff }
//TODO: doc me
procedure InstallType(const AType: IType<T>); override;
public
{ Object owning }
//TODO: doc me
property OwnsObjects: Boolean read GetOwnsObjects write SetOwnsObjects;
end;
implementation
{ HSimpleLinkedListNode<T> }
constructor TLinkedListNode<T>.Create(Value: T);
begin
{ Assign the value }
FData := Value;
{ Initialize internals to nil }
FPrev := nil;
FNext := nil;
FList := nil;
end;
destructor TLinkedListNode<T>.Destroy;
begin
{ Link the parent with the next and skip me! }
if (FPrev <> nil) then
begin
FPrev.FNext := FNext;
{ Chnage the last element if required }
if (FNext = nil) and (FList <> nil) then
FList.FLast := FPrev;
end else
begin
{ This is the first element - update parent list }
if (FList <> nil) then
FList.FFirst := FNext;
end;
{ Update back link }
if (FNext <> nil) then
FNext.FPrev := FPrev;
{ Changethe value of the count property in the parent list }
if (FList <> nil) then
begin
{ Clean myself up }
if (FList.ElementType.Management() = tmManual) and (not FRemoved) then
FList.ElementType.Cleanup(FData);
Dec(FList.FCount);
Inc(FList.FVer);
end;
{ Manually assign last value }
if FList.FCount = 0 then
FList.FLast := nil;
inherited;
end;
{ TLinkedList<T> }
procedure TLinkedList<T>.AddAfter(const ARefNode: TLinkedListNode<T>; const AValue: T);
begin
{ Re-route }
AddAfter(ARefNode, TLinkedListNode<T>.Create(AValue));
end;
procedure TLinkedList<T>.AddAfter(const ARefNode: TLinkedListNode<T>; const ANode: TLinkedListNode<T>);
var
Current: TLinkedListNode<T>;
begin
if ARefNode = nil then
ExceptionHelper.Throw_ArgumentNilError('ARefNode');
if ANode = nil then
ExceptionHelper.Throw_ArgumentNilError('ANode');
if ARefNode.FList <> Self then
ExceptionHelper.Throw_ElementNotPartOfCollectionError('ARefNode');
if ANode.FList <> nil then
ExceptionHelper.Throw_ElementAlreadyPartOfCollectionError('ANode');
{ Test for immediate value }
if (FFirst = nil) then Exit;
{ Start value }
Current := FFirst;
while Current <> nil do
begin
if (Current = ARefNode) then
begin
ANode.FPrev := Current;
ANode.FNext := Current.FNext;
Current.FNext := ANode;
if (ANode.FNext <> nil) then
ANode.FNext.FPrev := ANode
else
FLast := ANode;
Inc(FCount);
Inc(FVer);
ANode.FList := Self;
Exit;
end;
Current := Current.FNext;
end;
end;
procedure TLinkedList<T>.AddBefore(const ARefNode: TLinkedListNode<T>; const AValue: T);
begin
{ Re-route }
AddBefore(ARefNode, TLinkedListNode<T>.Create(AValue));
end;
procedure TLinkedList<T>.AddBefore(const ARefNode: TLinkedListNode<T>; const ANode: TLinkedListNode<T>);
var
Current: TLinkedListNode<T>;
begin
if ARefNode = nil then
ExceptionHelper.Throw_ArgumentNilError('ARefNode');
if ANode = nil then
ExceptionHelper.Throw_ArgumentNilError('ANode');
if ARefNode.FList <> Self then
ExceptionHelper.Throw_ElementNotPartOfCollectionError('ARefNode');
if ANode.FList <> nil then
ExceptionHelper.Throw_ElementAlreadyPartOfCollectionError('ANode');
{ Test for immediate value }
if (FFirst = nil) then Exit;
{ Start value }
Current := FFirst;
while Current <> nil do
begin
if (Current = ARefNode) then
begin
ANode.FNext := Current;
ANode.FPrev := Current.FPrev;
Current.FPrev := ANode;
if ANode.FPrev <> nil then
ANode.FPrev.FNext := ANode;
Inc(FCount);
Inc(FVer);
ANode.FList := Self;
if Current = FFirst then
FFirst := ANode;
Exit;
end;
Current := Current.FNext;
end;
end;
procedure TLinkedList<T>.AddFirst(const AValue: T);
begin
{ Re-route }
AddFirst(TLinkedListNode<T>.Create(AValue));
end;
procedure TLinkedList<T>.AddFirst(const ANode: TLinkedListNode<T>);
begin
if ANode = nil then
ExceptionHelper.Throw_ArgumentNilError('ANode');
if ANode.FList <> nil then
ExceptionHelper.Throw_ElementAlreadyPartOfCollectionError('ANode');
{ Plug in the new node }
ANode.FNext := FFirst;
if FFirst <> nil then
FFirst.FPrev := ANode;
FFirst := ANode;
if (FLast = nil) then
FLast := FFirst;
ANode.FList := Self;
Inc(FCount);
Inc(FVer);
end;
procedure TLinkedList<T>.AddLast(const AValue: T);
begin
{ Re-route }
AddLast(TLinkedListNode<T>.Create(AValue));
end;
function TLinkedList<T>.Aggregate(const AAggregator: TFunc<T, T, T>): T;
var
Node: TLinkedListNode<T>;
begin
{ Check arguments }
if not Assigned(AAggregator) then
ExceptionHelper.Throw_ArgumentNilError('AAggregator');
{ Check length }
if FCount = 0 then
ExceptionHelper.Throw_CollectionEmptyError();
{ Default one }
Node := FFirst;
Result := Node.FData;
while True do
begin
Node := Node.FNext;
if Node = nil then
Exit;
{ Aggregate a value }
Result := AAggregator(Result, Node.FData);
end;
end;
function TLinkedList<T>.AggregateOrDefault(const AAggregator: TFunc<T, T, T>; const ADefault: T): T;
var
Node: TLinkedListNode<T>;
begin
{ Check arguments }
if not Assigned(AAggregator) then
ExceptionHelper.Throw_ArgumentNilError('AAggregator');
{ Check length }
if FCount = 0 then
Exit(ADefault);
{ Default one }
Node := FFirst;
Result := Node.FData;
while True do
begin
Node := Node.FNext;
if Node = nil then
Exit;
{ Aggregate a value }
Result := AAggregator(Result, Node.FData);
end;
end;
function TLinkedList<T>.All(const APredicate: TFunc<T, Boolean>): Boolean;
var
Node: TLinkedListNode<T>;
begin
{ Check arguments }
if not Assigned(APredicate) then
ExceptionHelper.Throw_ArgumentNilError('APredicate');
{ Default one }
Node := FFirst;
while Node <> nil do
begin
if not APredicate(Node.FData) then
Exit(false);
Node := Node.FNext;
end;
Result := true;
end;
function TLinkedList<T>.Any(const APredicate: TFunc<T, Boolean>): Boolean;
var
Node: TLinkedListNode<T>;
begin
{ Check arguments }
if not Assigned(APredicate) then
ExceptionHelper.Throw_ArgumentNilError('APredicate');
{ Default one }
Node := FFirst;
while Node <> nil do
begin
if APredicate(Node.FData) then
Exit(true);
Node := Node.FNext;
end;
Result := false;
end;
procedure TLinkedList<T>.AddLast(const ANode: TLinkedListNode<T>);
begin
if ANode = nil then
ExceptionHelper.Throw_ArgumentNilError('ANode');
if ANode.FList <> nil then
ExceptionHelper.Throw_ElementAlreadyPartOfCollectionError('ANode');
{ Plug in the new node }
ANode.FPrev := FLast;
if FLast <> nil then
FLast.FNext := ANode;
FLast := ANode;
if (FFirst = nil) then
FFirst := FLast;
ANode.FList := Self;
Inc(FCount);
Inc(FVer);
end;
procedure TLinkedList<T>.Clear;
begin
{ Delete one-by-one }
while FFirst <> nil do
FFirst.Free();
end;
function TLinkedList<T>.Contains(const AValue: T): Boolean;
begin
{ Simply re-route }
Result := (Find(AValue) <> nil);
end;
procedure TLinkedList<T>.CopyTo(var AArray: array of T;
const StartIndex: NativeUInt);
var
Current: TLinkedListNode<T>;
Index : NativeUInt;
begin
if StartIndex >= NativeUInt(Length(AArray)) then
ExceptionHelper.Throw_ArgumentOutOfRangeError('StartIndex');
if (NativeUInt(Length(AArray)) - StartIndex) < FCount then
ExceptionHelper.Throw_ArgumentOutOfSpaceError('AArray');
{ Test for immediate value }
if (FFirst = nil) then Exit;
{ Start value }
Current := FFirst;
Index := StartIndex;
while Current <> nil do
begin
AArray[Index] := Current.Value;
Current := Current.FNext;
Inc(Index);
end;
end;
constructor TLinkedList<T>.Create;
begin
Create(TType<T>.Default);
end;
constructor TLinkedList<T>.Create(const AEnumerable: IEnumerable<T>);
begin
Create(TType<T>.Default, AEnumerable);
end;
constructor TLinkedList<T>.Create(const AType: IType<T>);
begin
{ Initialize instance }
if (AType = nil) then
ExceptionHelper.Throw_ArgumentNilError('AType');
{ Install the type }
InstallType(AType);
FFirst := nil;
FLast := nil;
FCount := 0;
FVer := 0;
end;
constructor TLinkedList<T>.Create(const AType: IType<T>;
const AEnumerable: IEnumerable<T>);
var
V: T;
begin
{ Call upper constructor }
Create(AType);
if (AEnumerable = nil) then
ExceptionHelper.Throw_ArgumentNilError('AEnumerable');
{ Try to copy the given Enumerable }
for V in AEnumerable do
begin
{ Perform a simple copy }
AddLast(V);
end;
end;
function TLinkedList<T>.GetCount: NativeUInt;
begin
Result := FCount;
end;
function TLinkedList<T>.GetEnumerator: IEnumerator<T>;
begin
Result := TEnumerator.Create(Self);
end;
function TLinkedList<T>.Last: T;
begin
{ Check length }
if FCount = 0 then
ExceptionHelper.Throw_CollectionEmptyError();
Result := FLast.FData;
end;
function TLinkedList<T>.LastOrDefault(const ADefault: T): T;
begin
{ Check length }
if FCount = 0 then
Result := ADefault
else
Result := FLast.FData;
end;
function TLinkedList<T>.Max: T;
var
Node: TLinkedListNode<T>;
begin
{ Check length }
if FCount = 0 then
ExceptionHelper.Throw_CollectionEmptyError();
{ Default one }
Node := FFirst;
Result := Node.FData;
while True do
begin
Node := Node.FNext;
if Node = nil then
Exit;
if ElementType.Compare(Node.FData, Result) > 0 then
Result := Node.FData;
end;
end;
function TLinkedList<T>.Min: T;
var
Node: TLinkedListNode<T>;
begin
{ Check length }
if FCount = 0 then
ExceptionHelper.Throw_CollectionEmptyError();
{ Default one }
Node := FFirst;
Result := Node.FData;
while True do
begin
Node := Node.FNext;
if Node = nil then
Exit;
if ElementType.Compare(Node.FData, Result) < 0 then
Result := Node.FData;
end;
end;
procedure TLinkedList<T>.DeserializeElement(const AElement: T);
begin
{ Simple as hell ... }
AddLast(AElement);
end;
destructor TLinkedList<T>.Destroy;
begin
{ Clear the list first }
Clear();
inherited;
end;
function TLinkedList<T>.ElementAt(const Index: NativeUInt): T;
var
Node: TLinkedListNode<T>;
I: NativeUInt;
begin
{ Default one }
Node := FFirst;
I := 0;
while Node <> nil do
begin
if I = Index then
Exit(Node.FData);
Node := Node.FNext;
Inc(I);
end;
ExceptionHelper.Throw_ArgumentOutOfRangeError('Index');
end;
function TLinkedList<T>.ElementAtOrDefault(const Index: NativeUInt; const ADefault: T): T;
var
Node: TLinkedListNode<T>;
I: NativeUInt;
begin
{ Default one }
Node := FFirst;
I := 0;
while Node <> nil do
begin
if I = Index then
Exit(Node.FData);
Node := Node.FNext;
Inc(I);
end;
Result := ADefault;
end;
function TLinkedList<T>.Empty: Boolean;
begin
Result := (FCount = 0);
end;
function TLinkedList<T>.EqualsTo(const AEnumerable: IEnumerable<T>): Boolean;
var
Node: TLinkedListNode<T>;
V: T;
begin
Node := FFirst;
for V in AEnumerable do
begin
if Node = nil then
Exit(false);
if not ElementType.AreEqual(Node.FData, V) then
Exit(false);
Node := Node.FNext;
end;
if Node <> nil then
Exit(false);
Result := true;
end;
function TLinkedList<T>.Find(const AValue: T): TLinkedListNode<T>;
var
Current: TLinkedListNode<T>;
begin
Result := nil;
{ Test for immediate value }
if (FFirst = nil) then Exit;
{ Start value }
Current := FFirst;
while Current <> nil do
begin
if ElementType.AreEqual(Current.FData, AValue) then
begin
Result := Current;
exit;
end;
Current := Current.FNext;
end;
end;
function TLinkedList<T>.FindLast(const AValue: T): TLinkedListNode<T>;
var
Current: TLinkedListNode<T>;
begin
Result := nil;
{ Test for immediate value }
if (FLast = nil) then Exit;
{ Start value }
Current := FLast;
while Current <> nil do
begin
if ElementType.AreEqual(Current.FData, AValue) then
begin
Result := Current;
exit;
end;
Current := Current.FPrev;
end;
end;
function TLinkedList<T>.First: T;
begin
{ Check length }
if FCount = 0 then
ExceptionHelper.Throw_CollectionEmptyError();
Result := FFirst.FData;
end;
function TLinkedList<T>.FirstOrDefault(const ADefault: T): T;
begin
{ Check length }
if FCount = 0 then
Result := ADefault
else
Result := FFirst.FData;
end;
procedure TLinkedList<T>.Remove(const AValue: T);
var
FoundNode: TLinkedListNode<T>;
begin
{ Find the node }
FoundNode := Find(AValue);
{ Free if found }
if (FoundNode <> nil) then
begin
FoundNode.FRemoved := true;
FoundNode.Free();
end;
end;
function TLinkedList<T>.RemoveAndReturnFirst: T;
begin
{ Check if there is a First and remove it }
if FFirst <> nil then
begin
FFirst.FRemoved := true;
Result := FFirst.FData;
FFirst.Free;
end else
ExceptionHelper.Throw_CollectionEmptyError();
end;
function TLinkedList<T>.RemoveAndReturnLast: T;
begin
{ Check if there is a Last and remove it }
if FLast <> nil then
begin
FLast.FRemoved := true;
Result := FLast.FData;
FLast.Free;
end else
ExceptionHelper.Throw_CollectionEmptyError();
end;
procedure TLinkedList<T>.RemoveFirst;
begin
{ Check if there is a First and remove it }
if FFirst <> nil then
FFirst.Free();
end;
procedure TLinkedList<T>.RemoveLast;
begin
{ Check if there is a First and remove it }
if FLast <> nil then
FLast.Free();
end;
function TLinkedList<T>.Single: T;
begin
{ Check length }
if FCount = 0 then
ExceptionHelper.Throw_CollectionEmptyError()
else if FCount > 1 then
ExceptionHelper.Throw_CollectionHasMoreThanOneElement()
else
Result := FFirst.FData;
end;
function TLinkedList<T>.SingleOrDefault(const ADefault: T): T;
begin
{ Check length }
if FCount = 0 then
Result := ADefault
else if FCount > 1 then
ExceptionHelper.Throw_CollectionHasMoreThanOneElement()
else
Result := FFirst.FData;
end;
procedure TLinkedList<T>.StartDeserializing(const AData: TDeserializationData);
begin
// Do nothing, just say that I am here and I can be serialized
end;
procedure TLinkedList<T>.StartSerializing(const AData: TSerializationData);
begin
// Do nothing, just say that I am here and I can be serialized
end;
procedure TLinkedList<T>.AddAfter(const ARefValue, AValue: T);
var
FoundNode: TLinkedListNode<T>;
begin
{ Find the node }
FoundNode := Find(ARefValue);
if FoundNode = nil then
ExceptionHelper.Throw_ElementNotPartOfCollectionError('ARefValue');
AddAfter(FoundNode, TLinkedListNode<T>.Create(AValue));
end;