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Releases: pawREP/Glacier-Prim-IO

Glacier Prim IO v1.04

21 Apr 21:12
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  • Added material instance editor (MATI)
  • Changed exported mesh names to indicate material id and lod mask

Glacier Prim IO v1.03

16 Apr 17:54
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  • Texture import will now automatically generate low res temp textures (.TEXT)

Glacier Prim IO v1.02

12 Apr 01:23
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  • Adds support for 6 bone influences per vertex for weighted meshes. This fixes an issue with re-importing native assets.
  • Adds an option for automatic orientation of mesh normals.

Glacier Prim IO v1.01

05 Apr 16:21
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  • Fixes issue where normal vectors wouldn't be imported correctly.
  • Adds option for inverting individual normal coordinates.

Glacier Prim IO v1.0

02 Apr 21:29
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Fix patch archive name generation