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GodotModularBuilder

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Godot modular physics object builder

What this project got so far:

  • A Physics Object node structure
  • Module mechanic that allow adding and removing blocks and visual indication of positioning (still buggy, working but lacks a global positioning reference for block adding).
  • Each block implementation can add forces to the main Body. Maintained Godot's Vehicle physics implementation for convenience.
  • Mouse orbiting camera, click left and drag to orbit and scroll to zoom.
  • So far, this blocks are implemented:
  • Base module (indicates overall body orientation)
  • Armor Block - Structural body
  • Armor Slope Block - Same as previous block but sloped
  • Gyro Block - Applies torque to the main body
  • Thruster Block - Applies force to the main body
  • Wheel Body - Godot's wheel body
  • Wheel Steer Block - Same as Wheel body but with steering

Future prospects:

  • Iron out some block adding bugs (indicator goes nuts sometimes)
  • Controller needs a global direction control, my strongest reference here is Space Engineers.
  • Better camera gimbal follow control, for driving.

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