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Implementing the book "Realm of Racket"

  • Group: Pedro Delfino and Daniel Wise;

  • Professor: Alexandre Rademaker;

  • Course: Linguagens de Programação, FGV;

  • Date: 2016.2

  • Programming Language used: Racket v.6

  • Chapters done:

    • 1
    • 2
    • 3
    • 4
    • 5
    • 6
    • 7
    • 8
    • 9
    • 10
    • 11
    • 12
    • 13
    • 14

Key concepts

Inside this repo you see many org-mode files, written in portuguese, explaining:

  • how to use Racket Unit, a library for unit-tests;

  • how to build text based games, like Guess My Number;

  • how to build graphic interfaces;

  • how to build interactive games, like the classic Snake; and,

  • reimplementing built-in functions like member, foldr and build-list.

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Implementation of the book "Realm of Racket" for the course Programming Languages.

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