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boundingBox.h
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boundingBox.h
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/***************************************************************************
alienBlaster
Copyright (C) 2004
Paul Grathwohl, Arne Hormann, Daniel Kuehn, Soenke Schwardt
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
***************************************************************************/
#ifndef BOUNDING_BOX_H
#define BOUNDING_BOX_H
#include "SDL.h"
#include "geometry.h"
struct MyRect {
int x, y, w, h;
};
class BoundingBox {
private:
//SDL_Rect box;
MyRect box;
public:
BoundingBox(int x, int y, int width, int height);
int getUpperBound();
int getLowerBound();
int getLeftBound();
int getRightBound();
bool overlaps(BoundingBox *other);
bool overlaps(const Vector2D &startOfLine, const Vector2D &endOfLine);
bool overlaps(const Circle &circle);
void modifyX(int value);
void modifyY(int value);
void moveUpperBound(int upperBound);
void moveLowerBound(int lowerBound);
void moveLeftBound(int leftBound);
void moveRightBound(int rightBound);
// SDL_Rect *getRect();
};
#endif