π Hello World! My name's ζ¨ιΉεΏ, Pengzhi Yang,
a young man always crazy about computer science, AI and Robotics!
Besides, I REALLY love Travelling, Photographyπ·, Diving, and Legosπ§±.
π― My Webpage π |
π€ My LinkedIn Page π |
π» My Google Scholar Profile π |
π My Resume π
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Delft University of Technology
- Delft, Netherlands
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18:31
(UTC +02:00) - https://pengzhi1998.github.io/
- in/pengzhi-yang-751a67181
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Landmark-based-mapping-Unity
Landmark-based-mapping-Unity PublicForked from hdacnw/Underwater-RL
C#
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Underwater-obstacle-avoidance
Underwater-obstacle-avoidance PublicThe underwater robot obstacle avoidance project with the method of deep reinforcement learning
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Model_based_active_mapping
Model_based_active_mapping Public[L4DC'23, Oral] Policy Learning for Active Target Tracking over Continuous SE(3) Trajectories.
Python 5
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Robotics_Navigation
Robotics_Navigation Public[ISRR'22, Oral] Source code for paper, Monocular Camera and Single-Beam Sonar-Based Underwater Collision-Free Navigation with Domain Randomization.
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JaySparrow/RL-for-active-mapping
JaySparrow/RL-for-active-mapping Public[ICRA'23] Learning Continuous Control Policies for Information-Theoretic Active Perception
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