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raytrace

trio.png refract.png planet.png pacman.png

build

After downloading the source, navigate to the root of the project and use the following command to build and test the ray tracer:

make clean && make

In order to build the ray tracer you will need a C++ compiler with C++0x/C++11 support and a valid GLUT implementation installed. Library paths can be configured under src/Makefile and global compiler options can be edited in the Makefile.inc located at the top of the project.

execute

To execute the ray tracer:

src/raytrace <scene-file.json>

Sample scene files can be found under src/scenes directory.

src/raytrace src/scenes/trio.json

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