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process.c
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process.c
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/*
* Server-side process management
*
* Copyright (C) 1998 Alexandre Julliard
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "config.h"
#include "wine/port.h"
#include <assert.h>
#include <limits.h>
#include <signal.h>
#include <string.h>
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <sys/time.h>
#ifdef HAVE_SYS_SOCKET_H
# include <sys/socket.h>
#endif
#include <unistd.h>
#ifdef HAVE_POLL_H
#include <poll.h>
#endif
#include "ntstatus.h"
#define WIN32_NO_STATUS
#include "winternl.h"
#include "file.h"
#include "handle.h"
#include "process.h"
#include "thread.h"
#include "request.h"
#include "user.h"
#include "security.h"
/* process structure */
static struct list process_list = LIST_INIT(process_list);
static int running_processes, user_processes;
static struct event *shutdown_event; /* signaled when shutdown starts */
static struct timeout_user *shutdown_timeout; /* timeout for server shutdown */
static int shutdown_stage; /* current stage in the shutdown process */
/* process operations */
static void process_dump( struct object *obj, int verbose );
static int process_signaled( struct object *obj, struct thread *thread );
static unsigned int process_map_access( struct object *obj, unsigned int access );
static void process_poll_event( struct fd *fd, int event );
static void process_destroy( struct object *obj );
static const struct object_ops process_ops =
{
sizeof(struct process), /* size */
process_dump, /* dump */
no_get_type, /* get_type */
add_queue, /* add_queue */
remove_queue, /* remove_queue */
process_signaled, /* signaled */
no_satisfied, /* satisfied */
no_signal, /* signal */
no_get_fd, /* get_fd */
process_map_access, /* map_access */
default_get_sd, /* get_sd */
default_set_sd, /* set_sd */
no_lookup_name, /* lookup_name */
no_open_file, /* open_file */
no_close_handle, /* close_handle */
process_destroy /* destroy */
};
static const struct fd_ops process_fd_ops =
{
NULL, /* get_poll_events */
process_poll_event, /* poll_event */
NULL, /* flush */
NULL, /* get_fd_type */
NULL, /* ioctl */
NULL, /* queue_async */
NULL, /* reselect_async */
NULL /* cancel async */
};
/* process startup info */
struct startup_info
{
struct object obj; /* object header */
struct file *exe_file; /* file handle for main exe */
struct process *process; /* created process */
data_size_t info_size; /* size of startup info */
data_size_t data_size; /* size of whole startup data */
startup_info_t *data; /* data for startup info */
};
static void startup_info_dump( struct object *obj, int verbose );
static int startup_info_signaled( struct object *obj, struct thread *thread );
static void startup_info_destroy( struct object *obj );
static const struct object_ops startup_info_ops =
{
sizeof(struct startup_info), /* size */
startup_info_dump, /* dump */
no_get_type, /* get_type */
add_queue, /* add_queue */
remove_queue, /* remove_queue */
startup_info_signaled, /* signaled */
no_satisfied, /* satisfied */
no_signal, /* signal */
no_get_fd, /* get_fd */
no_map_access, /* map_access */
default_get_sd, /* get_sd */
default_set_sd, /* set_sd */
no_lookup_name, /* lookup_name */
no_open_file, /* open_file */
no_close_handle, /* close_handle */
startup_info_destroy /* destroy */
};
struct ptid_entry
{
void *ptr; /* entry ptr */
unsigned int next; /* next free entry */
};
static struct ptid_entry *ptid_entries; /* array of ptid entries */
static unsigned int used_ptid_entries; /* number of entries in use */
static unsigned int alloc_ptid_entries; /* number of allocated entries */
static unsigned int next_free_ptid; /* next free entry */
static unsigned int last_free_ptid; /* last free entry */
static void kill_all_processes(void);
#define PTID_OFFSET 8 /* offset for first ptid value */
/* allocate a new process or thread id */
unsigned int alloc_ptid( void *ptr )
{
struct ptid_entry *entry;
unsigned int id;
if (used_ptid_entries < alloc_ptid_entries)
{
id = used_ptid_entries + PTID_OFFSET;
entry = &ptid_entries[used_ptid_entries++];
}
else if (next_free_ptid)
{
id = next_free_ptid;
entry = &ptid_entries[id - PTID_OFFSET];
if (!(next_free_ptid = entry->next)) last_free_ptid = 0;
}
else /* need to grow the array */
{
unsigned int count = alloc_ptid_entries + (alloc_ptid_entries / 2);
if (!count) count = 64;
if (!(entry = realloc( ptid_entries, count * sizeof(*entry) )))
{
set_error( STATUS_NO_MEMORY );
return 0;
}
ptid_entries = entry;
alloc_ptid_entries = count;
id = used_ptid_entries + PTID_OFFSET;
entry = &ptid_entries[used_ptid_entries++];
}
entry->ptr = ptr;
return id;
}
/* free a process or thread id */
void free_ptid( unsigned int id )
{
struct ptid_entry *entry = &ptid_entries[id - PTID_OFFSET];
entry->ptr = NULL;
entry->next = 0;
/* append to end of free list so that we don't reuse it too early */
if (last_free_ptid) ptid_entries[last_free_ptid - PTID_OFFSET].next = id;
else next_free_ptid = id;
last_free_ptid = id;
}
/* retrieve the pointer corresponding to a process or thread id */
void *get_ptid_entry( unsigned int id )
{
if (id < PTID_OFFSET) return NULL;
if (id - PTID_OFFSET >= used_ptid_entries) return NULL;
return ptid_entries[id - PTID_OFFSET].ptr;
}
/* return the main thread of the process */
struct thread *get_process_first_thread( struct process *process )
{
struct list *ptr = list_head( &process->thread_list );
if (!ptr) return NULL;
return LIST_ENTRY( ptr, struct thread, proc_entry );
}
/* set the state of the process startup info */
static void set_process_startup_state( struct process *process, enum startup_state state )
{
if (process->startup_state == STARTUP_IN_PROGRESS) process->startup_state = state;
if (process->startup_info)
{
wake_up( &process->startup_info->obj, 0 );
release_object( process->startup_info );
process->startup_info = NULL;
}
}
/* callback for server shutdown */
static void server_shutdown_timeout( void *arg )
{
shutdown_timeout = NULL;
if (!running_processes)
{
close_master_socket( 0 );
return;
}
switch(++shutdown_stage)
{
case 1: /* signal system processes to exit */
if (debug_level) fprintf( stderr, "wineserver: shutting down\n" );
if (shutdown_event) set_event( shutdown_event );
shutdown_timeout = add_timeout_user( 2 * -TICKS_PER_SEC, server_shutdown_timeout, NULL );
close_master_socket( 4 * -TICKS_PER_SEC );
break;
case 2: /* now forcibly kill all processes (but still wait for SIGKILL timeouts) */
kill_all_processes();
break;
}
}
/* forced shutdown, used for wineserver -k */
void shutdown_master_socket(void)
{
kill_all_processes();
shutdown_stage = 2;
if (shutdown_timeout)
{
remove_timeout_user( shutdown_timeout );
shutdown_timeout = NULL;
}
close_master_socket( 2 * -TICKS_PER_SEC ); /* for SIGKILL timeouts */
}
/* final cleanup once we are sure a process is really dead */
static void process_died( struct process *process )
{
if (debug_level) fprintf( stderr, "%04x: *process killed*\n", process->id );
if (!process->is_system)
{
if (!--user_processes && !shutdown_stage && master_socket_timeout != TIMEOUT_INFINITE)
shutdown_timeout = add_timeout_user( master_socket_timeout, server_shutdown_timeout, NULL );
}
release_object( process );
if (!--running_processes && shutdown_stage) close_master_socket( 0 );
}
/* callback for process sigkill timeout */
static void process_sigkill( void *private )
{
struct process *process = private;
process->sigkill_timeout = NULL;
kill( process->unix_pid, SIGKILL );
process_died( process );
}
/* start the sigkill timer for a process upon exit */
static void start_sigkill_timer( struct process *process )
{
grab_object( process );
if (process->unix_pid != -1 && process->msg_fd)
process->sigkill_timeout = add_timeout_user( -TICKS_PER_SEC, process_sigkill, process );
else
process_died( process );
}
/* create a new process and its main thread */
/* if the function fails the fd is closed */
struct thread *create_process( int fd, struct thread *parent_thread, int inherit_all )
{
struct process *process;
struct thread *thread = NULL;
int request_pipe[2];
if (!(process = alloc_object( &process_ops )))
{
close( fd );
goto error;
}
process->parent = NULL;
process->debugger = NULL;
process->handles = NULL;
process->msg_fd = NULL;
process->sigkill_timeout = NULL;
process->unix_pid = -1;
process->exit_code = STILL_ACTIVE;
process->running_threads = 0;
process->priority = PROCESS_PRIOCLASS_NORMAL;
process->suspend = 0;
process->is_system = 0;
process->debug_children = 0;
process->is_terminating = 0;
process->console = NULL;
process->startup_state = STARTUP_IN_PROGRESS;
process->startup_info = NULL;
process->idle_event = NULL;
process->peb = 0;
process->ldt_copy = 0;
process->winstation = 0;
process->desktop = 0;
process->token = NULL;
process->trace_data = 0;
process->rawinput_mouse = NULL;
process->rawinput_kbd = NULL;
list_init( &process->thread_list );
list_init( &process->locks );
list_init( &process->classes );
list_init( &process->dlls );
list_init( &process->rawinput_devices );
process->start_time = current_time;
process->end_time = 0;
list_add_tail( &process_list, &process->entry );
if (!(process->id = process->group_id = alloc_ptid( process )))
{
close( fd );
goto error;
}
if (!(process->msg_fd = create_anonymous_fd( &process_fd_ops, fd, &process->obj, 0 ))) goto error;
/* create the handle table */
if (!parent_thread)
{
process->handles = alloc_handle_table( process, 0 );
process->token = token_create_admin();
process->affinity = ~0;
}
else
{
struct process *parent = parent_thread->process;
process->parent = (struct process *)grab_object( parent );
process->handles = inherit_all ? copy_handle_table( process, parent )
: alloc_handle_table( process, 0 );
/* Note: for security reasons, starting a new process does not attempt
* to use the current impersonation token for the new process */
process->token = token_duplicate( parent->token, TRUE, 0 );
process->affinity = parent->affinity;
}
if (!process->handles || !process->token) goto error;
/* create the main thread */
if (pipe( request_pipe ) == -1)
{
file_set_error();
goto error;
}
if (send_client_fd( process, request_pipe[1], SERVER_PROTOCOL_VERSION ) == -1)
{
close( request_pipe[0] );
close( request_pipe[1] );
goto error;
}
close( request_pipe[1] );
if (!(thread = create_thread( request_pipe[0], process ))) goto error;
set_fd_events( process->msg_fd, POLLIN ); /* start listening to events */
release_object( process );
return thread;
error:
if (process) release_object( process );
/* if we failed to start our first process, close everything down */
if (!running_processes) close_master_socket( 0 );
return NULL;
}
/* initialize the current process and fill in the request */
data_size_t init_process( struct thread *thread )
{
struct process *process = thread->process;
struct startup_info *info = process->startup_info;
init_process_tracing( process );
if (!info) return 0;
return info->data_size;
}
/* destroy a process when its refcount is 0 */
static void process_destroy( struct object *obj )
{
struct process *process = (struct process *)obj;
assert( obj->ops == &process_ops );
/* we can't have a thread remaining */
assert( list_empty( &process->thread_list ));
assert( !process->sigkill_timeout ); /* timeout should hold a reference to the process */
close_process_handles( process );
set_process_startup_state( process, STARTUP_ABORTED );
if (process->console) release_object( process->console );
if (process->parent) release_object( process->parent );
if (process->msg_fd) release_object( process->msg_fd );
list_remove( &process->entry );
if (process->idle_event) release_object( process->idle_event );
if (process->id) free_ptid( process->id );
if (process->token) release_object( process->token );
}
/* dump a process on stdout for debugging purposes */
static void process_dump( struct object *obj, int verbose )
{
struct process *process = (struct process *)obj;
assert( obj->ops == &process_ops );
fprintf( stderr, "Process id=%04x handles=%p\n", process->id, process->handles );
}
static int process_signaled( struct object *obj, struct thread *thread )
{
struct process *process = (struct process *)obj;
return !process->running_threads;
}
static unsigned int process_map_access( struct object *obj, unsigned int access )
{
if (access & GENERIC_READ) access |= STANDARD_RIGHTS_READ | SYNCHRONIZE;
if (access & GENERIC_WRITE) access |= STANDARD_RIGHTS_WRITE | SYNCHRONIZE;
if (access & GENERIC_EXECUTE) access |= STANDARD_RIGHTS_EXECUTE;
if (access & GENERIC_ALL) access |= PROCESS_ALL_ACCESS;
return access & ~(GENERIC_READ | GENERIC_WRITE | GENERIC_EXECUTE | GENERIC_ALL);
}
static void process_poll_event( struct fd *fd, int event )
{
struct process *process = get_fd_user( fd );
assert( process->obj.ops == &process_ops );
if (event & (POLLERR | POLLHUP)) kill_process( process, 0 );
else if (event & POLLIN) receive_fd( process );
}
static void startup_info_destroy( struct object *obj )
{
struct startup_info *info = (struct startup_info *)obj;
assert( obj->ops == &startup_info_ops );
free( info->data );
if (info->exe_file) release_object( info->exe_file );
if (info->process) release_object( info->process );
}
static void startup_info_dump( struct object *obj, int verbose )
{
struct startup_info *info = (struct startup_info *)obj;
assert( obj->ops == &startup_info_ops );
fprintf( stderr, "Startup info in=%04x out=%04x err=%04x\n",
info->data->hstdin, info->data->hstdout, info->data->hstderr );
}
static int startup_info_signaled( struct object *obj, struct thread *thread )
{
struct startup_info *info = (struct startup_info *)obj;
return info->process && info->process->startup_state != STARTUP_IN_PROGRESS;
}
/* get a process from an id (and increment the refcount) */
struct process *get_process_from_id( process_id_t id )
{
struct object *obj = get_ptid_entry( id );
if (obj && obj->ops == &process_ops) return (struct process *)grab_object( obj );
set_error( STATUS_INVALID_PARAMETER );
return NULL;
}
/* get a process from a handle (and increment the refcount) */
struct process *get_process_from_handle( obj_handle_t handle, unsigned int access )
{
return (struct process *)get_handle_obj( current->process, handle,
access, &process_ops );
}
/* find a dll from its base address */
static inline struct process_dll *find_process_dll( struct process *process, mod_handle_t base )
{
struct process_dll *dll;
LIST_FOR_EACH_ENTRY( dll, &process->dlls, struct process_dll, entry )
{
if (dll->base == base) return dll;
}
return NULL;
}
/* add a dll to a process list */
static struct process_dll *process_load_dll( struct process *process, struct mapping *mapping,
mod_handle_t base, const WCHAR *filename,
data_size_t name_len )
{
struct process_dll *dll;
/* make sure we don't already have one with the same base address */
if (find_process_dll( process, base ))
{
set_error( STATUS_INVALID_PARAMETER );
return NULL;
}
if ((dll = mem_alloc( sizeof(*dll) )))
{
dll->mapping = NULL;
dll->base = base;
dll->filename = NULL;
dll->namelen = name_len;
if (name_len && !(dll->filename = memdup( filename, name_len )))
{
free( dll );
return NULL;
}
if (mapping) dll->mapping = grab_mapping_unless_removable( mapping );
list_add_tail( &process->dlls, &dll->entry );
}
return dll;
}
/* remove a dll from a process list */
static void process_unload_dll( struct process *process, mod_handle_t base )
{
struct process_dll *dll = find_process_dll( process, base );
if (dll && (&dll->entry != list_head( &process->dlls ))) /* main exe can't be unloaded */
{
if (dll->mapping) release_object( dll->mapping );
free( dll->filename );
list_remove( &dll->entry );
free( dll );
generate_debug_event( current, UNLOAD_DLL_DEBUG_EVENT, &base );
}
else set_error( STATUS_INVALID_PARAMETER );
}
/* terminate a process with the given exit code */
static void terminate_process( struct process *process, struct thread *skip, int exit_code )
{
struct thread *thread;
grab_object( process ); /* make sure it doesn't get freed when threads die */
process->is_terminating = 1;
restart:
LIST_FOR_EACH_ENTRY( thread, &process->thread_list, struct thread, proc_entry )
{
if (exit_code) thread->exit_code = exit_code;
if (thread == skip) continue;
if (thread->state == TERMINATED) continue;
kill_thread( thread, 1 );
goto restart;
}
release_object( process );
}
/* kill all processes */
static void kill_all_processes(void)
{
for (;;)
{
struct process *process;
LIST_FOR_EACH_ENTRY( process, &process_list, struct process, entry )
{
if (process->running_threads) break;
}
if (&process->entry == &process_list) break; /* no process found */
terminate_process( process, NULL, 1 );
}
}
/* kill all processes being attached to a console renderer */
void kill_console_processes( struct thread *renderer, int exit_code )
{
for (;;) /* restart from the beginning of the list every time */
{
struct process *process;
/* find the first process being attached to 'renderer' and still running */
LIST_FOR_EACH_ENTRY( process, &process_list, struct process, entry )
{
if (process == renderer->process) continue;
if (!process->running_threads) continue;
if (process->console && console_get_renderer( process->console ) == renderer) break;
}
if (&process->entry == &process_list) break; /* no process found */
terminate_process( process, NULL, exit_code );
}
}
/* a process has been killed (i.e. its last thread died) */
static void process_killed( struct process *process )
{
struct list *ptr;
assert( list_empty( &process->thread_list ));
process->end_time = current_time;
if (!process->is_system) close_process_desktop( process );
process->winstation = 0;
process->desktop = 0;
close_process_handles( process );
if (process->idle_event)
{
release_object( process->idle_event );
process->idle_event = NULL;
}
/* close the console attached to this process, if any */
free_console( process );
while ((ptr = list_head( &process->rawinput_devices )))
{
struct rawinput_device_entry *entry = LIST_ENTRY( ptr, struct rawinput_device_entry, entry );
list_remove( &entry->entry );
free( entry );
}
while ((ptr = list_head( &process->dlls )))
{
struct process_dll *dll = LIST_ENTRY( ptr, struct process_dll, entry );
if (dll->mapping) release_object( dll->mapping );
free( dll->filename );
list_remove( &dll->entry );
free( dll );
}
destroy_process_classes( process );
free_process_user_handles( process );
remove_process_locks( process );
set_process_startup_state( process, STARTUP_ABORTED );
finish_process_tracing( process );
start_sigkill_timer( process );
wake_up( &process->obj, 0 );
}
/* add a thread to a process running threads list */
void add_process_thread( struct process *process, struct thread *thread )
{
list_add_tail( &process->thread_list, &thread->proc_entry );
if (!process->running_threads++)
{
running_processes++;
if (!process->is_system)
{
if (!user_processes++ && shutdown_timeout)
{
remove_timeout_user( shutdown_timeout );
shutdown_timeout = NULL;
}
}
}
grab_object( thread );
}
/* remove a thread from a process running threads list */
void remove_process_thread( struct process *process, struct thread *thread )
{
assert( process->running_threads > 0 );
assert( !list_empty( &process->thread_list ));
list_remove( &thread->proc_entry );
if (!--process->running_threads)
{
/* we have removed the last running thread, exit the process */
process->exit_code = thread->exit_code;
generate_debug_event( thread, EXIT_PROCESS_DEBUG_EVENT, process );
process_killed( process );
}
else generate_debug_event( thread, EXIT_THREAD_DEBUG_EVENT, thread );
release_object( thread );
}
/* suspend all the threads of a process */
void suspend_process( struct process *process )
{
if (!process->suspend++)
{
struct list *ptr, *next;
LIST_FOR_EACH_SAFE( ptr, next, &process->thread_list )
{
struct thread *thread = LIST_ENTRY( ptr, struct thread, proc_entry );
if (!thread->suspend) stop_thread( thread );
}
}
}
/* resume all the threads of a process */
void resume_process( struct process *process )
{
assert (process->suspend > 0);
if (!--process->suspend)
{
struct list *ptr, *next;
LIST_FOR_EACH_SAFE( ptr, next, &process->thread_list )
{
struct thread *thread = LIST_ENTRY( ptr, struct thread, proc_entry );
if (!thread->suspend) wake_thread( thread );
}
}
}
/* kill a process on the spot */
void kill_process( struct process *process, int violent_death )
{
if (!violent_death && process->msg_fd) /* normal termination on pipe close */
{
release_object( process->msg_fd );
process->msg_fd = NULL;
}
if (process->sigkill_timeout) /* already waiting for it to die */
{
remove_timeout_user( process->sigkill_timeout );
process->sigkill_timeout = NULL;
process_died( process );
return;
}
if (violent_death) terminate_process( process, NULL, 1 );
else
{
struct list *ptr;
grab_object( process ); /* make sure it doesn't get freed when threads die */
while ((ptr = list_head( &process->thread_list )))
{
struct thread *thread = LIST_ENTRY( ptr, struct thread, proc_entry );
kill_thread( thread, 0 );
}
release_object( process );
}
}
/* kill all processes being debugged by a given thread */
void kill_debugged_processes( struct thread *debugger, int exit_code )
{
for (;;) /* restart from the beginning of the list every time */
{
struct process *process;
/* find the first process being debugged by 'debugger' and still running */
LIST_FOR_EACH_ENTRY( process, &process_list, struct process, entry )
{
if (!process->running_threads) continue;
if (process->debugger == debugger) break;
}
if (&process->entry == &process_list) break; /* no process found */
process->debugger = NULL;
terminate_process( process, NULL, exit_code );
}
}
/* trigger a breakpoint event in a given process */
void break_process( struct process *process )
{
struct thread *thread;
suspend_process( process );
LIST_FOR_EACH_ENTRY( thread, &process->thread_list, struct thread, proc_entry )
{
if (thread->context) /* inside an exception event already */
{
break_thread( thread );
goto done;
}
}
if ((thread = get_process_first_thread( process ))) thread->debug_break = 1;
else set_error( STATUS_ACCESS_DENIED );
done:
resume_process( process );
}
/* detach a debugger from all its debuggees */
void detach_debugged_processes( struct thread *debugger )
{
struct process *process;
LIST_FOR_EACH_ENTRY( process, &process_list, struct process, entry )
{
if (process->debugger == debugger && process->running_threads)
{
debugger_detach( process, debugger );
}
}
}
void enum_processes( int (*cb)(struct process*, void*), void *user )
{
struct list *ptr, *next;
LIST_FOR_EACH_SAFE( ptr, next, &process_list )
{
struct process *process = LIST_ENTRY( ptr, struct process, entry );
if ((cb)(process, user)) break;
}
}
/* set the debugged flag in the process PEB */
int set_process_debug_flag( struct process *process, int flag )
{
char data = (flag != 0);
/* BeingDebugged flag is the byte at offset 2 in the PEB */
return write_process_memory( process, process->peb + 2, 1, &data );
}
/* take a snapshot of currently running processes */
struct process_snapshot *process_snap( int *count )
{
struct process_snapshot *snapshot, *ptr;
struct process *process;
if (!running_processes) return NULL;
if (!(snapshot = mem_alloc( sizeof(*snapshot) * running_processes )))
return NULL;
ptr = snapshot;
LIST_FOR_EACH_ENTRY( process, &process_list, struct process, entry )
{
if (!process->running_threads) continue;
ptr->process = process;
ptr->threads = process->running_threads;
ptr->count = process->obj.refcount;
ptr->priority = process->priority;
ptr->handles = get_handle_table_count(process);
ptr->unix_pid = process->unix_pid;
grab_object( process );
ptr++;
}
if (!(*count = ptr - snapshot))
{
free( snapshot );
snapshot = NULL;
}
return snapshot;
}
/* create a new process */
DECL_HANDLER(new_process)
{
struct startup_info *info;
struct thread *thread;
struct process *process;
struct process *parent = current->process;
int socket_fd = thread_get_inflight_fd( current, req->socket_fd );
if (socket_fd == -1)
{
set_error( STATUS_INVALID_PARAMETER );
return;
}
if (fcntl( socket_fd, F_SETFL, O_NONBLOCK ) == -1)
{
set_error( STATUS_INVALID_HANDLE );
close( socket_fd );
return;
}
if (shutdown_stage)
{
set_error( STATUS_SHUTDOWN_IN_PROGRESS );
close( socket_fd );
return;
}
if (!req->info_size) /* create an orphaned process */
{
create_process( socket_fd, NULL, 0 );
return;
}
/* build the startup info for a new process */
if (!(info = alloc_object( &startup_info_ops ))) return;
info->exe_file = NULL;
info->process = NULL;
info->data = NULL;
if (req->exe_file &&
!(info->exe_file = get_file_obj( current->process, req->exe_file, FILE_READ_DATA )))
goto done;
info->data_size = get_req_data_size();
info->info_size = min( req->info_size, info->data_size );
if (req->info_size < sizeof(*info->data))
{
/* make sure we have a full startup_info_t structure */
data_size_t env_size = info->data_size - info->info_size;
data_size_t info_size = min( req->info_size, FIELD_OFFSET( startup_info_t, curdir_len ));
if (!(info->data = mem_alloc( sizeof(*info->data) + env_size ))) goto done;
memcpy( info->data, get_req_data(), info_size );
memset( (char *)info->data + info_size, 0, sizeof(*info->data) - info_size );
memcpy( info->data + 1, (const char *)get_req_data() + req->info_size, env_size );
info->info_size = sizeof(startup_info_t);
info->data_size = info->info_size + env_size;
}
else
{
data_size_t pos = sizeof(*info->data);
if (!(info->data = memdup( get_req_data(), info->data_size ))) goto done;
#define FIXUP_LEN(len) do { (len) = min( (len), info->info_size - pos ); pos += (len); } while(0)
FIXUP_LEN( info->data->curdir_len );
FIXUP_LEN( info->data->dllpath_len );
FIXUP_LEN( info->data->imagepath_len );
FIXUP_LEN( info->data->cmdline_len );
FIXUP_LEN( info->data->title_len );
FIXUP_LEN( info->data->desktop_len );
FIXUP_LEN( info->data->shellinfo_len );
FIXUP_LEN( info->data->runtime_len );
#undef FIXUP_LEN
}
if (!(thread = create_process( socket_fd, current, req->inherit_all ))) goto done;
process = thread->process;
process->debug_children = !!(req->create_flags & DEBUG_PROCESS);
process->startup_info = (struct startup_info *)grab_object( info );
/* connect to the window station */
connect_process_winstation( process, current );
/* thread will be actually suspended in init_done */
if (req->create_flags & CREATE_SUSPENDED) thread->suspend++;
/* set the process console */
if (!(req->create_flags & (DETACHED_PROCESS | CREATE_NEW_CONSOLE)))
{
/* FIXME: some better error checking should be done...
* like if hConOut and hConIn are console handles, then they should be on the same
* physical console
*/
inherit_console( current, process, req->inherit_all ? info->data->hstdin : 0 );
}
if (!req->inherit_all && !(req->create_flags & CREATE_NEW_CONSOLE))
{
info->data->hstdin = duplicate_handle( parent, info->data->hstdin, process,
0, OBJ_INHERIT, DUPLICATE_SAME_ACCESS );
info->data->hstdout = duplicate_handle( parent, info->data->hstdout, process,
0, OBJ_INHERIT, DUPLICATE_SAME_ACCESS );
info->data->hstderr = duplicate_handle( parent, info->data->hstderr, process,
0, OBJ_INHERIT, DUPLICATE_SAME_ACCESS );
/* some handles above may have been invalid; this is not an error */
if (get_error() == STATUS_INVALID_HANDLE ||
get_error() == STATUS_OBJECT_TYPE_MISMATCH) clear_error();
}
/* attach to the debugger if requested */
if (req->create_flags & (DEBUG_PROCESS | DEBUG_ONLY_THIS_PROCESS))
set_process_debugger( process, current );
else if (parent->debugger && parent->debug_children)
set_process_debugger( process, parent->debugger );
if (!(req->create_flags & CREATE_NEW_PROCESS_GROUP))
process->group_id = parent->group_id;
info->process = (struct process *)grab_object( process );
reply->info = alloc_handle( current->process, info, SYNCHRONIZE, 0 );
reply->pid = get_process_id( process );
reply->tid = get_thread_id( thread );
reply->phandle = alloc_handle( parent, process, req->process_access, req->process_attr );
reply->thandle = alloc_handle( parent, thread, req->thread_access, req->thread_attr );