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Can't set uniform "uDirectionalLights[1].projectionMatrix" with a null value as the _projectionMatrix is never defined (only for lights with castShadows) and yet it's required by renderer's uniform setting code
The text was updated successfully, but these errors were encountered:
Can't set uniform "uDirectionalLights[1].projectionMatrix" with a null value as the _projectionMatrix is never defined (only for lights with castShadows) and yet it's required by renderer's uniform setting code
The text was updated successfully, but these errors were encountered: