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BOAB (née BomBomDon)

Welcome to the repository of BOAB, an entry/submission of the Perpignan GameJam 2020 (#PGJ2020 by Play Curious) by:

  • Blaise Madeline – 🎹🎲 – Music & Game Design
  • Chloé Madeline – 🎨 – Graphics
  • Aurélien Valade – 💻 – Development
  • Pierre Grabolosa – 💻 – Development

YouTube Vidéo | Itch.io page

About the game

This is a strategy game for Mac & iPad. The player must sort blood donations which arrive in conveyor belts (one belt per group: A, B, AB, O). Through donations the player can invest in conveyor belt extensions so the blood gets sorted automatically.

Partially implemented and envioned: different kinds of extensions of varying speeds and orientations, converyors limited to some blood types (think Ticket to Ride), and infected blood (which could spoil a batch and should be discarded), making the game more challenging.

Future

None…

 

… for now.

License

This project was made for fun and should remain fun. Hence our granting public access to this repository and its content in CC BY-NC terms. This means you can reuse as long as there is attribution and it is not for any commercial endeavor.

Creative Commons License
This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.

Disclaimer

The code is mostly 💩 (Pierre's expert opinion as an instructor of Object Oriented Design & Analysis) and should not be seen/used as an example of good practices.

We started this GameJam (design and build a game … in 48h 🤯) without any prior knowledge or experience with SpriteKit, and more generally in game building (different mechanics, interaction, and requirements than what we've done until now). This explains why we did not use GameplayKit and why ended up doing some horrible things that rightfully deserve the term poop emoji.

But such is the cost of starting from nothing and shipping under 48h with an unknonw/unmastered framework and with no help (pride is just as bad as stress ; not sure which of the two to blame for not relying on some tutorials or any kind of help).

Despite this terrible judgement of the code itself, one must say:

  1. It works. That's rule #1. So congrats to us 🤗
  2. So this was fun and we had a good time. Thank you to the #PGJ2020 team.
  3. Code is not everything and the actual game design, music, and graphics are dope! 🤩

Special Thanks

  • To all involved in the #PGJ2020 – organizers, jury, coaches, and contestants alike. This was fun.
  • To Chloé who joined us late Friday night and who is responsibly for making the game look like a game. 👍
  • To our spouses and family. Indeed, our team had an age avegerage greater than 40… Spouses were left to manage the younger ones. ❤️

About

A strategy game to play with and learn about blood types. Submission to the Perpignan GameJam 2020 (#PGJ2020).

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