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A tiny tool for porting from uFrame 1.6 (no longer support) to new version of uFrame

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uFrame-Porter

A tiny tool for porting from uFrame 1.6 (no longer support) to new version of uFrame

Steps to port project:

  1. Change project setting: Exit > Project Settings > Editor > Asset Serialization > Force Text.

  2. Menu uFramePort -> StartPort: Wait for seconds, arcoding to project's size. After completed, you have a folder: ProjectName.db out side Asssets folder.

  3. uFramePort -> Organize Code: Change folder and code's structure , similar with new version.

  4. Check base class: Check code in [.designer] folder & [.designer.cs] files (base class). Remove them if they doesn't has your code.

  5. Add new uFrame's lib, remove old uFrame's lib. New uFrame: https://github.com/uFrame.

  6. Fix error in code: Comment or do anything to fix error. Make Unity can build & run new uFrame's lib.

  7. Building new uFrame's code: Open new uFrame's editor, open your project's name & click Build All.

Good luck to you!

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A tiny tool for porting from uFrame 1.6 (no longer support) to new version of uFrame

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