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VMMachineCodeDebuggerInstruction.class.st
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VMMachineCodeDebuggerInstruction.class.st
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Class {
#name : #VMMachineCodeDebuggerInstruction,
#superclass : #Object,
#instVars : [
'instruction',
'bytes',
'machineSimulator',
'debugger'
],
#category : #'VMMaker-Tools'
}
{ #category : #accessing }
VMMachineCodeDebuggerInstruction >> address [
^ instruction address
]
{ #category : #printing }
VMMachineCodeDebuggerInstruction >> addressString [
^ instruction address hex
]
{ #category : #printing }
VMMachineCodeDebuggerInstruction >> assemblyCodeString [
^ instruction assemblyCodeString
]
{ #category : #accessing }
VMMachineCodeDebuggerInstruction >> branchTargetAddress [
^ instruction branchTargetAddress
]
{ #category : #accessor }
VMMachineCodeDebuggerInstruction >> bytes: aByteArray [
bytes := aByteArray
]
{ #category : #printing }
VMMachineCodeDebuggerInstruction >> bytesString [
^ bytes printString
]
{ #category : #accessing }
VMMachineCodeDebuggerInstruction >> debugger: aVMMachineCodeDebugger [
debugger := aVMMachineCodeDebugger
]
{ #category : #showing }
VMMachineCodeDebuggerInstruction >> icon [
self address = machineSimulator instructionPointerValue
ifTrue: [ ^ self iconNamed: #forward ].
debugger selectedInstruction
ifNotNil: [ :selectedInstruction |
selectedInstruction branchTargetAddress = self address
ifTrue: [ ^ self iconNamed: #glamorousInto ]].
^ nil
]
{ #category : #accessing }
VMMachineCodeDebuggerInstruction >> instruction: aLLVMInstruction [
instruction := aLLVMInstruction
]
{ #category : #accessing }
VMMachineCodeDebuggerInstruction >> machineSimulator: anUnicornARMv8Simulator [
machineSimulator := anUnicornARMv8Simulator
]