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FluidClassBuilder.class.st
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FluidClassBuilder.class.st
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"
I'm a builder to create class definition using a fluid interface. For now I'm just wrapping a shiftClassBuilder. In the future I should be removed and a shiftClassBuilder should be used instead.
I'm created by the message `<<` as in
```
Object << #Point
```
My build process happens when I resolve the message `package:` as in
```
Object << #Point
slots: { #x . #y };
tag: 'Basics';
package: 'Kernel'
```
Now this is not totally true. This expression creates a `ShiftClassBuilder`.
And we should send `build` to the fluidclassbuilder to actually kick the building.
The mandatory information (name, superclass, package) are systematically passed to the builder.
Others are checked first and when available passed.
### To install a class
```
ShiftClassInstaller new makeWithBuilder: (Object << #Point33
slots: { #x . #y };
tag: 'Basics';
package: 'Kernel') shiftClassBuilder
```
"
Class {
#name : #FluidClassBuilder,
#superclass : #Object,
#instVars : [
'superclassToBuild',
'classNameToBuild',
'slotsToBuild',
'tagToBuild',
'packageName',
'layout',
'sharedVariables',
'poolDictionaries',
'traitComposition',
'sharedPools',
'shiftClassBuilder',
'name'
],
#category : #'FluidClassBuilder-Base'
}
{ #category : #building }
FluidClassBuilder >> build [
"Return a class that is not installed in the system."
^ shiftClassBuilder build
]
{ #category : #'accessing - mandatory' }
FluidClassBuilder >> classNameToBuild [
"mandatory"
^ classNameToBuild
]
{ #category : #'accessing - mandatory' }
FluidClassBuilder >> classNameToBuild: aSymbol [
classNameToBuild := aSymbol
]
{ #category : #building }
FluidClassBuilder >> fillShiftClassBuilder [
shiftClassBuilder := ShiftClassBuilder new
buildEnvironment: ShSmalltalkGlobalsEnvironment new;
name: classNameToBuild;
superclass: superclassToBuild.
(tagToBuild isNil or: [ tagToBuild isEmpty ])
ifTrue: [ shiftClassBuilder category: packageName ]
ifFalse: [ tagToBuild isEmpty
ifFalse: [ shiftClassBuilder category: packageName, '-',tagToBuild asString ]
ifTrue: [ shiftClassBuilder category: packageName ]
].
slotsToBuild
ifNotNil: [:s | s isEmpty ifFalse: [ shiftClassBuilder slots: slotsToBuild ]].
traitComposition
ifNotNil: [ :t | t isEmpty ifFalse: [shiftClassBuilder traitComposition: traitComposition ]].
sharedVariables
ifNotNil: [ :s | s isEmpty ifFalse: [shiftClassBuilder sharedVariables: sharedVariables]].
sharedPools
ifNotNil: [ :p | p isEmpty ifFalse: [shiftClassBuilder sharedPoolsCollectionOfSymbols: sharedPools ]].
"I could initialize all of them to #() instead of nil but we should check also the parser"
layout ifNotNil: [ shiftClassBuilder layoutClass: layout ]
]
{ #category : #building }
FluidClassBuilder >> install [
"Install the class in the system environment"
ShiftClassInstaller new makeWithBuilder: shiftClassBuilder
]
{ #category : #API }
FluidClassBuilder >> layout: aClass [
layout := aClass
]
{ #category : #accessing }
FluidClassBuilder >> layoutToBuild [
^ layout
]
{ #category : #API }
FluidClassBuilder >> package: aString [
packageName := aString.
self fillShiftClassBuilder
]
{ #category : #'accessing - mandatory' }
FluidClassBuilder >> packageToBuild [
^ packageName
]
{ #category : #API }
FluidClassBuilder >> sharedPools: aString [
sharedPools := aString
]
{ #category : #accessing }
FluidClassBuilder >> sharedPoolsToBuild [
^ sharedPools
]
{ #category : #API }
FluidClassBuilder >> sharedVariables: aCollection [
sharedVariables := aCollection
]
{ #category : #accessing }
FluidClassBuilder >> sharedVariablesToBuild [
^ sharedVariables
]
{ #category : #building }
FluidClassBuilder >> shiftClassBuilder [
^ shiftClassBuilder
]
{ #category : #API }
FluidClassBuilder >> slots: aCollection [
slotsToBuild := aCollection
]
{ #category : #accessing }
FluidClassBuilder >> slotsToBuild [
^ slotsToBuild
]
{ #category : #'accessing - mandatory' }
FluidClassBuilder >> superclassToBuild [
^ superclassToBuild
]
{ #category : #'accessing - mandatory' }
FluidClassBuilder >> superclassToBuild: aClass [
superclassToBuild := aClass
]
{ #category : #API }
FluidClassBuilder >> tag: aString [
tagToBuild := aString
]
{ #category : #accessing }
FluidClassBuilder >> tagToBuild [
^ tagToBuild
]
{ #category : #accessing }
FluidClassBuilder >> traitsToBuild [
^ traitComposition
]
{ #category : #API }
FluidClassBuilder >> uses: aTraitComposition [
traitComposition := aTraitComposition
]