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All of the Arcade Physics Components are now available directly under…
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… the `Phaser.Physics.Arcade.Components` namespace. Fix #4440
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photonstorm committed Mar 24, 2019
1 parent f895dab commit a85e628
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1 change: 1 addition & 0 deletions CHANGELOG.md
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Expand Up @@ -36,6 +36,7 @@ Notes:
* `Body.overlapR` has been removed as it was never used internally.
* `StaticBody.overlapX` has been removed as it was never used internally. It's now available in a `CollisionInfo` object.
* `StaticBody.overlapY` has been removed as it was never used internally. It's now available in a `CollisionInfo` object.
* All of the Arcade Physics Components are now available directly under the `Phaser.Physics.Arcade.Components` namespace. Fix #4440 (thanks @jackfreak)

#### Bug Fixes

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1 change: 1 addition & 0 deletions src/physics/arcade/index.js
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Expand Up @@ -23,6 +23,7 @@ var Arcade = {
ArcadePhysics: require('./ArcadePhysics'),
Body: require('./Body'),
Collider: require('./Collider'),
Components: require('./components'),
Factory: require('./Factory'),
Group: require('./PhysicsGroup'),
Image: require('./ArcadeImage'),
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