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The behaviour of pointer.movementX (in a on 'pointermove') seems to have changed between 3.17 and 3.18. In 3.18 it seems to be a position rather than the delta movement between frames.
Thank you for submitting this issue. We have fixed this and the fix has been pushed to the master branch. It will be part of the next release. If you get time to build and test it for yourself we would appreciate that.
Version
The behaviour of pointer.movementX (in a on 'pointermove') seems to have changed between 3.17 and 3.18. In 3.18 it seems to be a position rather than the delta movement between frames.
This can be seen changing in the Phaser example
https://labs.phaser.io/view.html?src=src\games\topdownShooter\topdown_combatMechanics.js&v=3.18.0
https://labs.phaser.io/view.html?src=src\games\topdownShooter\topdown_combatMechanics.js&v=3.17.0
where the reticle doesn't work well in 3.18 or 3.18.1.
Additionally I get the following error on the console for 3.18.1
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