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Phaser Version: Phaser v3.22.0 (Headless | Web Audio)
Operating system: Ubuntu 18.04
Browser: Version 79.0.3945.130 (Official Build) (64-bit) & Karma/mocha ChromeHeadless tests
Description
"this.add.text" crashes, seems that code should check the current renderer :
VM53:26911 Uncaught TypeError: Cannot read property 'height' of null
at SpineGameObject.updateSize (:26911:31)
at SpineGameObject.setSkeleton (:26710:21)
at new SpineGameObject (:26390:18)
at GameObjectFactory.add [as spine] (:6666:27)
at Scene.create (eval at (frame.html:45), :33:14)
at SceneManager.create (VM42 3.22.0.js:77900)
at SceneManager.loadComplete (VM42 3.22.0.js:77812)
at LoaderPlugin.emit (VM42 3.22.0.js:1754)
at LoaderPlugin.loadComplete (VM42 3.22.0.js:173994)
at LoaderPlugin.fileProcessComplete (VM42 3.22.0.js:173960)
Thank you for submitting this issue. We have fixed this and the fix has been pushed to the master branch. It will be part of the next release. If you get time to build and test it for yourself we would appreciate that.
Version
Description
"this.add.text" crashes, seems that code should check the current renderer :
VM53:26911 Uncaught TypeError: Cannot read property 'height' of null
at SpineGameObject.updateSize (:26911:31)
at SpineGameObject.setSkeleton (:26710:21)
at new SpineGameObject (:26390:18)
at GameObjectFactory.add [as spine] (:6666:27)
at Scene.create (eval at (frame.html:45), :33:14)
at SceneManager.create (VM42 3.22.0.js:77900)
at SceneManager.loadComplete (VM42 3.22.0.js:77812)
at LoaderPlugin.emit (VM42 3.22.0.js:1754)
at LoaderPlugin.loadComplete (VM42 3.22.0.js:173994)
at LoaderPlugin.fileProcessComplete (VM42 3.22.0.js:173960)
https://github.com/photonstorm/phaser/blob/v3.22.0/plugins/spine/src/gameobject/SpineGameObject.js#L761
...
var height = renderer.height;
....
Example Test Code
Using this example as a template( https://labs.phaser.io/edit.html?src=src/spine/3.8/basic%20spineboy.js&v=3.22.0 ) :
var config = {
type: Phaser.HEADLESS,
parent: 'phaser-example',
width: 800,
height: 600,
backgroundColor: '#2d2d2d',
scene: {
preload: preload,
create: create,
pack: {
files: [
{ type: 'scenePlugin', key: 'SpinePlugin', url: 'plugins/3.8/SpinePlugin.js', sceneKey: 'spine' }
]
}
}
};
var game = new Phaser.Game(config);
function preload (){
this.load.image('logo', 'assets/sprites/phaser.png');
this.load.setPath('assets/spine/3.8/demos/');
this.load.spine('set1', 'demos.json', [ 'atlas1.atlas' ], true);
}
function create (){
this.add.image(0, 0, 'logo').setOrigin(0);
this.add.spine(400, 600, 'set1.spineboy', 'idle', true);
}
Thanks!
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