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Version
Description
In Tiled, tile objects have origin (0, 1) and all others have origin (0, 0).
Phaser's
createFromObjects()
places tile objects correctly but other objects incorrectly, because it uses (0, 1) for all of them.Here the coins are placed correctly but exit and sun are not:
Example Test Code
https://codepen.io/samme/pen/PomJVrL
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