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Added ability to kill a Game Object when it leaves camera bounds. #2402

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merged 1 commit into from
Apr 4, 2016

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jakewilson
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This is useful for those whose camera doesn't show the whole map and want to destroy sprites upon leaving the camera bounds.

@kevinchesser
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👍

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@JonathanFrias
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👍

@photonstorm photonstorm merged commit 8e880ed into phaserjs:dev Apr 4, 2016
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Nice one.

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4 participants