Fixed widthInPixels/heightInPixels for JSON tilemaps and TilemapLayerGL display width/height #2691
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This PR changes (delete as applicable)
Describe the changes below:
Fixed a few of bugs that my current project brought to light.
widthInPixels
andheightInPixels
were being read incorrectly from JSON data (capitalisation of properties)TilemapLayerGL#resize
was setting the wrong propertyTilemapLayerGL#renderFull
was usingthis.game._width
/height
instead of its own display width/height