Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Fixed widthInPixels/heightInPixels for JSON tilemaps and TilemapLayerGL display width/height #2691

Merged
merged 2 commits into from
Aug 16, 2016

Conversation

hexus
Copy link
Contributor

@hexus hexus commented Aug 15, 2016

This PR changes (delete as applicable)

  • Nothing, it's a bug fix

Describe the changes below:


Fixed a few of bugs that my current project brought to light.

  • widthInPixels and heightInPixels were being read incorrectly from JSON data (capitalisation of properties)
  • TilemapLayerGL#resize was setting the wrong property
  • TilemapLayerGL#renderFull was using this.game._width/height instead of its own display width/height

@photonstorm photonstorm merged commit a12157d into phaserjs:dev Aug 16, 2016
@photonstorm
Copy link
Collaborator

👍

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

None yet

2 participants