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Added a setFrame method to Phaser.Animation #706

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Added a setFrame method to Phaser.Animation #706

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adamholdenyall
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Added the currentAnim property to the declaration of Phaser.AnimationManager as it was being used in code, but not declared to begin with.
Updated the .d.ts file to reflect the above changes.

My code still has the diffs from the last pull request related to generateFrameNames and spriteSourceSizeH...may need to ignore those by hand.

…tion that returns a string array.

Also corrected a capitalization error for Phaser.Frame.spriteSourceSizeH
Added the currentAnim property to the declaration of Phaser.AnimationManager as it was being used in code, but not declared to begin with.
Updated the .d.ts file to reflect the above changes.
@photonstorm
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This has been merged locally and fixed for jshint. Thanks 👍

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