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Fix broken craft learning messages, fix compile errors
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,14 @@ | ||
Where to get all crafting schematics: | ||
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- Arroyo Bridge - Minoc - Blades. | ||
- Klamath Trapper Town - Nameless trapper near barrel - Leather Jacket. | ||
- Den West - Smitty - Explosives. | ||
- Den East - Mom - Food. | ||
- Den West - Vic - Blades. | ||
- Modoc Main - Balthas - Leather & metal armor. | ||
- Redding Downtown - Dr. John - First Aid drugs. | ||
- Vault City Vault - Dr. Troy - Advanced drugs. | ||
- Vault City - Valerie - Electronics. | ||
- Gecko Junkyard - Skeeter - Tools. | ||
- Vault 15 Library - Computer - Electronics + Advanced Electronics | ||
- Wasteland - Any deathclaw - A special melee weapon. |
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,19 @@ | ||
#ifndef PBS_CRAFT_MSG_H | ||
#define PBS_CRAFT_MSG_H | ||
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#include "../sfall/sfall.h" | ||
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#define PBS_CRAFT_MSG_NAME "pbs_craft.msg" | ||
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variable craft_msg_file_id; | ||
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procedure mstr_pbs_craft(variable num) begin | ||
if (not craft_msg_file_id) then | ||
craft_msg_file_id := add_extra_msg_file(PBS_CRAFT_MSG_NAME); | ||
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return message_str_game(craft_msg_file_id, num); | ||
end | ||
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#undef PBS_CRAFT_MSG_NAME | ||
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#endif |
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