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Update changelogs
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sabianroberts committed Feb 20, 2022
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2 changes: 1 addition & 1 deletion changelogs/2.6.md
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Expand Up @@ -40,7 +40,7 @@ release bug fix updates from that point on (3.0.1, 3.1, 3.1.1, 3.2, etc).
- Added new explosion sounds
- Added material types to Kasino2

## Season 6: HECU
### Season 6: HECU
- Added night/day variants for Crossfire & Bounce - Crossfire_Day & Bounce_Day
- New map - Flashback
- New menu background
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3 changes: 1 addition & 2 deletions changelogs/2.7.md
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- Fixed broken invisible barriers/kill plains on Crossfire
- Overhauled the lighting on Boot Camp (does not apply to CTF Boot Camp)


## Season 7 - Black Ops
### Season 7 - Black Ops
- Added Rust map (from *Call of Duty: Modern Warfare 2*)
- Added Cove Night
2 changes: 1 addition & 1 deletion changelogs/devbuilds/2.7-PPT1.md
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# ZAMNHLMP 2.7: Season 7 - Black Ops
# ZAMNHLMP 2.7
## Changelog (since `2.6`)
- Added 'Theatre' option to the main menu
- Fixed loud DSP issue on Dyce
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20 changes: 18 additions & 2 deletions changelogs/devbuilds/2.7-PPT2.md
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# ZAMNHLMP 2.7: Season 7 - Black Ops
# ZAMNHLMP 2.7
## Changelog (since `2.7-PPT1`)
- Removed Geisha map
- Overhauled the lighting on Datacore
- Added more ambience to Crossfire
- Fixed broken invisible barriers/kill plains on Crossfire
- Overhauled the lighting on Boot Camp (does not apply to CTF Boot Camp)
- Added Rust map (from *Call of Duty: Modern Warfare 2*)
- Fixed an issue where the jump/speedometer would appear in the same place

### Season 7 - Black Ops
- Added Rust map (from *Call of Duty: Modern Warfare 2*)

## Known issues
- When the speed/jumpometer is not set to appear below the crosshair, they appear in the same
place, even when the height is changed - [Aura-CL#30](https://github.com/phoenixprojectsoftware/Aura-CL/issues/30)
- Controller vibration does not work - [Aura-CL#28](https://github.com/phoenixprojectsoftware/Aura-CL/issues/28)
- Game crashes when playing any demo file - [Aura-CL#27](https://github.com/phoenixprojectsoftware/Aura-CL/issues/27)
- Discord invites launch the HL engine on gamedir ag, not zamnhlmp - [Aura-CL#25](https://github.com/phoenixprojectsoftware/Aura-CL/issues/25)
- Dynamic lighting shows for all players when another player is firing a weapon - [Aura-CL#24](https://github.com/phoenixprojectsoftware/Aura-CL/issues/24)
- Playermodel anims do not work on LAN games - #27
- Changing viewmodel FOV causes weapon effects to go off - #24
- Kasino2 runs at a very low framerate on HD resolutions - #22
- Player colours affecting some playermodel .bmp previews - #18 (thanks @Ry13y04 for reporting)
- Running version_aura crashes the engine on Linux - #15

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