You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I've modified one of the Phaser Labs demo's below to show how an origin applied to a DynamicBitmapText instance has no effect when using renderer type CANVAS. If you change this to WEBGL, then their origins change as expected.
Thank you for submitting this issue. We have fixed this and the fix has been pushed to the master branch. It will be part of the next release. If you get time to build and test it for yourself we would appreciate that.
Version
Phaser Version: 3.14.0
Operating system: MacOS High Sierra
Browser: Multiple
Description
I've modified one of the Phaser Labs demo's below to show how an origin applied to a DynamicBitmapText instance has no effect when using renderer type CANVAS. If you change this to WEBGL, then their origins change as expected.
Example Test Code
Want to back this issue? Post a bounty on it! We accept bounties via Bountysource.
The text was updated successfully, but these errors were encountered: