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I need help to implement world origin shifting as suggested by @HeadClot.
Please leave a comment below if you want to help me on that :)
The text was updated successfully, but these errors were encountered:
Looks like functionality is already in engine unless you mean something else, theres a c++ and bp example here: https://answers.unrealengine.com/questions/150481/is-there-a-way-to-zero-world-origin-to-a-new-locat.html
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Thanks! Should have googled before creating this issue.
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I need help to implement world origin shifting as suggested by @HeadClot.
Please leave a comment below if you want to help me on that :)
The text was updated successfully, but these errors were encountered: