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Partial destruction #9
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Already doable. I'm going to create a wiki page to explain how to do it. Edit: With the wiki you should be able to do it |
@Phyronnaz I believe that you are referring to this page. I don't see where you define destructibility of a given zone. If it is not the case, could you make more extensive documenting? |
There are 2 ways of doing it:
To create this tool, I suggest you to copy/paste the SetValueProjection function, and replace this (and the similar call below) by this:
(not tested) |
This idea may sound improbable: destruction weight painting.
You can precise the parts where you want the terrain to be destructible by simply paint on desired vertices.
Also the amount of destruction will be defined by the weight assigned to the vertex groups.
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