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Building running Mac with .NET 5 prompts to install Mono framework #1814

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InfinityGhost opened this issue Nov 4, 2020 · 1 comment
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@InfinityGhost
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Expected Behavior

  • Application executes and behaves as normal

Actual Behavior

  • Application fails to execute and prompts to install the Mono framework
    image

Steps to Reproduce the Problem

  1. Create a project with Eto.Platform.Mac64
  2. Target .NET 5
  3. Build and attempt to run
  4. Will prompt to install Mono instead of executing as normal, like .NET Core 3.1

Code that Demonstrates the Problem

<Project Sdk="Microsoft.NET.Sdk">

  <PropertyGroup>
    <OutputType>Exe</OutputType>
    <TargetFrameworks>net5</TargetFrameworks>
    <RuntimeIdentifiers>osx-x64</RuntimeIdentifiers>
  </PropertyGroup>

  <ItemGroup>
    <PackageReference Include="Eto.Platform.Mac64" Version="2.5.6" />
  </ItemGroup>

</Project>

Specifications

  • Version: 2.5.6
  • Platform(s): Mac64
  • Operating System(s): All supported versions of macOS
@cwensley
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cwensley commented Nov 5, 2020

Thanks for reporting the issue! This should be fixed in 2.5.7 with #1788

@cwensley cwensley closed this as completed Nov 5, 2020
@cwensley cwensley added this to the 2.5.7 milestone Nov 17, 2020
@cwensley cwensley added the bug label Nov 17, 2020
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