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A very welcomed addition would be the implementation of a Binding System so we can develop our Applications using fancy design patterns like Model-View-ViewModel. This would significantly increase the speed at which we could develop our UIs and also would lower the amount of code required for GUI heavy applications.
The text was updated successfully, but these errors were encountered:
This should be implemented now with the latest code.
You can bind to objects directly, or to a DataContext property of a widget, which is hierarchical. E.g. you can set the DataContext on your form, and then bind properties of each control to the data context very easily by way of:
If you use DualBindingMode.OneWay, then you can use myForm.UpdateBindings() to update your object model. e.g. if you only want to update the object model when you click a button like 'save'.
A very welcomed addition would be the implementation of a Binding System so we can develop our Applications using fancy design patterns like Model-View-ViewModel. This would significantly increase the speed at which we could develop our UIs and also would lower the amount of code required for GUI heavy applications.
The text was updated successfully, but these errors were encountered: