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ENH: Update https support and add WebXR demo as transform controller
HTTPS support updated to support both the .pem file and .key file. This allows the server to be configured to support https if the .pem file is shared with a client (note - for Android phones the .pem file may need to be converted to .der format). Adding a way to help generate and configure these files without editing the code can be addressed in future work. HTTPS is required to use the WebXR interface on the mobile phone due to security concerns (WebXR uses cameras and other tracking data that is considered a potential privacy issue, so https is required). The WebXR demo allows the user to manage a MRML linear transform node based on the position and orientation of the phone. See this page for an example video and more information: https://projectweek.na-mic.org/PW40_2024_GranCanaria/Projects/AugmentedRealityExperimentsForCardiologyImaging/
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Modules/Scripted/WebServer/Resources/docroot/ServerTests/WebXR-controller/index.html
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<!doctype html> | ||
<!-- | ||
Started from: https://raw.githubusercontent.com/immersive-web/webxr-samples/main/ar-barebones.html | ||
--> | ||
<html> | ||
<head> | ||
<meta charset='utf-8'> | ||
<meta name='viewport' content='width=device-width, initial-scale=1, user-scalable=no'> | ||
<meta name='mobile-web-app-capable' content='yes'> | ||
<meta name='apple-mobile-web-app-capable' content='yes'> | ||
<link rel='icon' type='image/png' sizes='32x32' href='favicon-32x32.png'> | ||
<link rel='icon' type='image/png' sizes='96x96' href='favicon-96x96.png'> | ||
<link rel='stylesheet' href='./stylesheets/application.css'> | ||
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<title>Barebones AR</title> | ||
</head> | ||
<body> | ||
<div id="overlay"> | ||
<header> | ||
<details open> | ||
<summary>Barebones WebXR DOM Overlay</summary> | ||
<p> | ||
This sample demonstrates extremely simple use of an "immersive-ar" | ||
session with no library dependencies, with an optional DOM overlay. | ||
It doesn't render anything exciting, just draws a rectangle with a | ||
slowly changing color to prove it's working. | ||
<a class="back" href="./index.html">Back</a> | ||
</p> | ||
<div id="session-info"></div> | ||
<div id="pose"></div> | ||
<div id="warning-zone"></div> | ||
<button id="xr-button" class="barebones-button" disabled>XR not found</button> | ||
</details> | ||
</header> | ||
</div> | ||
<main style='text-align: center;'> | ||
<p>Click 'Enter AR' to see content</p> | ||
</main> | ||
<script type="module"> | ||
// XR globals. | ||
let xrButton = document.getElementById('xr-button'); | ||
let xrSession = null; | ||
let xrRefSpace = null; | ||
let currentPose = null; | ||
let currentURL = "Nothing sent"; | ||
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// WebGL scene globals. | ||
let gl = null; | ||
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function checkSupportedState() { | ||
navigator.xr.isSessionSupported('immersive-ar').then((supported) => { | ||
if (supported) { | ||
xrButton.innerHTML = 'Enter AR'; | ||
} else { | ||
xrButton.innerHTML = 'AR not found'; | ||
} | ||
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xrButton.disabled = !supported; | ||
}); | ||
} | ||
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function initXR() { | ||
if (!window.isSecureContext) { | ||
let message = "WebXR unavailable due to insecure context"; | ||
document.getElementById("warning-zone").innerText = message; | ||
} | ||
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if (navigator.xr) { | ||
xrButton.addEventListener('click', onButtonClicked); | ||
navigator.xr.addEventListener('devicechange', checkSupportedState); | ||
checkSupportedState(); | ||
} | ||
} | ||
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function onButtonClicked() { | ||
if (!xrSession) { | ||
// Ask for an optional DOM Overlay, see https://immersive-web.github.io/dom-overlays/ | ||
navigator.xr.requestSession('immersive-ar', { | ||
optionalFeatures: ['dom-overlay'], | ||
domOverlay: {root: document.getElementById('overlay')} | ||
}).then(onSessionStarted, onRequestSessionError); | ||
} else { | ||
xrSession.end(); | ||
} | ||
} | ||
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function onSessionStarted(session) { | ||
xrSession = session; | ||
xrButton.innerHTML = 'Exit AR'; | ||
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// Show which type of DOM Overlay got enabled (if any) | ||
if (session.domOverlayState) { | ||
document.getElementById('session-info').innerHTML = 'DOM Overlay type: ' + session.domOverlayState.type; | ||
} | ||
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session.addEventListener('end', onSessionEnded); | ||
let canvas = document.createElement('canvas'); | ||
gl = canvas.getContext('webgl', { | ||
xrCompatible: true | ||
}); | ||
session.updateRenderState({ baseLayer: new XRWebGLLayer(session, gl) }); | ||
session.requestReferenceSpace('local').then((refSpace) => { | ||
xrRefSpace = refSpace; | ||
session.requestAnimationFrame(onXRFrame); | ||
}); | ||
} | ||
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function onRequestSessionError(ex) { | ||
alert("Failed to start immersive AR session."); | ||
console.error(ex.message); | ||
} | ||
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function onEndSession(session) { | ||
session.end(); | ||
} | ||
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function onSessionEnded(event) { | ||
xrSession = null; | ||
xrButton.innerHTML = 'Enter AR'; | ||
document.getElementById('session-info').innerHTML = ''; | ||
gl = null; | ||
} | ||
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function onXRFrame(t, frame) { | ||
let session = frame.session; | ||
session.requestAnimationFrame(onXRFrame); | ||
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gl.bindFramebuffer(gl.FRAMEBUFFER, session.renderState.baseLayer.framebuffer); | ||
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// Update the clear color so that we can observe the color in the | ||
// headset changing over time. Use a scissor rectangle to keep the AR | ||
// scene visible. | ||
const width = session.renderState.baseLayer.framebufferWidth; | ||
const height = session.renderState.baseLayer.framebufferHeight; | ||
gl.enable(gl.SCISSOR_TEST); | ||
gl.scissor(width / 4, height / 4, width / 2, height / 2); | ||
let time = Date.now(); | ||
gl.clearColor(Math.cos(time / 2000), Math.cos(time / 4000), Math.cos(time / 6000), 0.5); | ||
gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT); | ||
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let pose = frame.getViewerPose(xrRefSpace); | ||
if (pose) { | ||
const p = pose.transform.position; | ||
const m = pose.transform.matrix; | ||
document.getElementById('pose').innerText = "" + | ||
"Position: " + 1000 * p.x.toFixed(3) + ", " + 1000* p.y.toFixed(3) + ", " + 1000 * p.z.toFixed(3) + "\n" + | ||
"matrix:\n" + | ||
m[0].toFixed(3) + ", " + m[4].toFixed(3) + ", " + m[8].toFixed(3) + ", " + m[12].toFixed(3) + "\n" + | ||
m[1].toFixed(3) + ", " + m[5].toFixed(3) + ", " + m[9].toFixed(3) + ", " + m[13].toFixed(3) + "\n" + | ||
m[2].toFixed(3) + ", " + m[6].toFixed(3) + ", " + m[10].toFixed(3) + ", " + m[14].toFixed(3) + "\n" + | ||
m[3].toFixed(3) + ", " + m[7].toFixed(3) + ", " + m[11].toFixed(3) + ", " + m[15].toFixed(3) + "\n" + currentURL; | ||
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if (currentPose == null) { | ||
currentPose = pose; | ||
sendTracker(); | ||
} | ||
currentPose = pose; | ||
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} else { | ||
document.getElementById('pose').innerText = "Position: (null pose)"; | ||
} | ||
} | ||
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function sendTracker() { | ||
let putRequest = new XMLHttpRequest(); | ||
putRequest.onload = function (event) { | ||
if (xrSession != null) { | ||
sendTracker(); // trigger another round | ||
} | ||
}; | ||
putRequest.onerror = function () { | ||
console.log(`Got a ${putRequest.status} with text ${putRequest.statusText}`); | ||
}; | ||
let pose = currentPose; | ||
if (pose) { | ||
let putURL = "./slicer/tracking"; | ||
const p = pose.transform.position; | ||
const o = pose.transform.orientation; | ||
const m = pose.transform.matrix; | ||
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/* | ||
putURL += "?m="; | ||
for (let row = 0; row < 4; row++) { | ||
for (let column = 0; column < 4; column++) { | ||
let value = m[row*4 + column]; | ||
if (row == column) { | ||
value = 1; | ||
} else if (column < 3) { | ||
value = 0; | ||
} else { | ||
value = p[row]; | ||
} | ||
putURL += `${value},`; | ||
} | ||
} | ||
putURL = putURL.slice(0,-1); // strip last comma | ||
*/ | ||
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putURL += `?p=${1000*p.x},${1000*p.y},${1000*p.z}`; | ||
putURL += `&q=${o.w},${o.x},${o.y},${o.z}`; | ||
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putRequest.open("PUT", putURL, true); | ||
putRequest.send(); | ||
currentURL = putURL; | ||
} | ||
} | ||
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initXR(); | ||
</script> | ||
</body> | ||
</html> |
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