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Add unity version to readme
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pipliz committed May 17, 2020
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Expand Up @@ -49,6 +49,7 @@ Project the semi-2d semi-3d raybuffer columns to the triangular screen segments,

# Documentation/hints/general stuff about this project:

- Made in Unity 2019.3.4f1, but any 2019.3 or future 2019.4 will probably load it without issues
- The main segment setup code is in Assets/Code/RenderManager.cs
- The main raybuffer rendering code is in Assets/Code/Rendering/DrawSegmentRayJob.cs
- The raybuffer texture is divided into smaller textures and assembled into a full texture because of 2 reasons:
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