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Console Settings

pixeption edited this page Oct 22, 2021 · 3 revisions

You can customize the console setting by navigating to Assets/Mobile Console/Resources/LogConsoleSettings.asset

Startup

  • Auto Startup: By default, Mobile Console Kit load LogConsole scene automatically, you can use the below code in case you want to load it later: SceneManager.LoadSceneAsync("LogConsole", LoadSceneMode.Additive);
  • Hide In Hierarchy: After LogConsole is loaded, the root GameObject will be hidden from Hierarchy and the scene will be unloaded as you don't need to worry about it
  • Use Log Button: If the log button does not fit your game, you can write your own code to show Mobile Console Window via API MobileConsole.LogConsole.ToggleShow() For example, you might want open Mobile Console Window by swiping 2 fingers from bottom to top

Log

  • Show Timestamp: Should the log show timestamp or not, can be changed in Setting View
  • Time Format: Time format is based on C# Time Format
  • Show Log Channel: Should the log show its channel, can be changed in Setting View
  • Channel Format: The format for parsing channel using regex
  • Channel Separator: The character that separates multiple channels (Example: [Renderer, Material])

FPS

  • Show FPS: Should the FPS label show in game, can be changed in Setting View

Search

  • Use Regex Search: Should use Regex for filter search
  • Regex Search Options: The option that comes with Regex search

UI

  • Tree View Offset: The child offset in x-axis compare to its parent
  • Window XXX: Position and size of console window
  • Background Transparency: the transparency of console window background

Color

  • Cell Colors: The colors of odd and even cells

Views

  • Use Category Color: Should the category icons are colored in Command and Setting View