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Updates old examples for BaseRenderTexture (#5262)
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bigtimebuddy committed Dec 4, 2018
1 parent a5f8f8a commit 2acde14
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Showing 2 changed files with 9 additions and 8 deletions.
15 changes: 8 additions & 7 deletions packages/core/src/renderTexture/BaseRenderTexture.js
Original file line number Diff line number Diff line change
Expand Up @@ -8,23 +8,24 @@ import FrameBuffer from '../framebuffer/FrameBuffer';
* otherwise black rectangles will be drawn instead.
*
* A BaseRenderTexture takes a snapshot of any Display Object given to its render method. The position
* and rotation of the given Display Objects are ignored. For example:
* and rotation of the given Display Objects is ignored. For example:
*
* ```js
* let renderer = PIXI.autoDetectRenderer(1024, 1024, { view: canvas, ratio: 1 });
* let baseRenderTexture = new PIXI.BaseRenderTexture(renderer, 800, 600);
* let sprite = PIXI.Sprite.from("spinObj_01.png");
* let renderer = PIXI.autoDetectRenderer(1024, 1024);
* let baseRenderTexture = new PIXI.BaseRenderTexture(800, 600);
* let renderTexture = new PIXI.RenderTexture(baseRenderTexture);
* let sprite = PIXI.Sprite.fromImage("spinObj_01.png");
*
* sprite.position.x = 800/2;
* sprite.position.y = 600/2;
* sprite.anchor.x = 0.5;
* sprite.anchor.y = 0.5;
*
* baseRenderTexture.render(sprite);
* renderer.render(sprite, renderTexture);
* ```
*
* The Sprite, in this case, will be rendered using its local transform. To render this sprite at (0,0)
* you can clear the transform.
* The Sprite in this case will be rendered using its local transform. To render this sprite at 0,0
* you can clear the transform
*
* ```js
*
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2 changes: 1 addition & 1 deletion packages/core/src/renderTexture/RenderTexture.js
Original file line number Diff line number Diff line change
Expand Up @@ -10,7 +10,7 @@ import Texture from '../textures/Texture';
* A RenderTexture takes a snapshot of any Display Object given to its render method. For example:
*
* ```js
* let renderer = PIXI.autoDetectRenderer(1024, 1024, { view: canvas, ratio: 1 });
* let renderer = PIXI.autoDetectRenderer(1024, 1024);
* let renderTexture = PIXI.RenderTexture.create(800, 600);
* let sprite = PIXI.Sprite.from("spinObj_01.png");
*
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