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Using a Black color in Graphics.beginFill results in transparent #288

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xperiments opened this issue Aug 26, 2013 · 2 comments
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Using a Black color in Graphics.beginFill results in transparent #288

xperiments opened this issue Aug 26, 2013 · 2 comments
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🕷 Bug Verified that it’s actually a legit bug that exists in the current release.
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@xperiments
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Hi Mat,

Found a little bug while using Graphics.beginFill( 0x000000 ) while using CanvasRenderer

You have comented it as a TODO in your code: CanvasGraphics.js line 71

// TODO - need to be Undefined!
if(data.fillColor){ ....

would be

if(data.fillColor!= null){...

This way Black color gets rendered ok

@englercj
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Thanks for the bug report @xperiments!

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lock bot commented Feb 27, 2019

This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.

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