v5.0.0-rc.2
Pre-release
Pre-release
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3315 commits
to dev
since this release
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Overview
Changes
鉁忥笍 Changed
- Moved CanvasTinter from
@pixi/canvas-sprite
to@pixi/canvas-renderer
(#5403) - Removes support for CocoonJS (#5409)
- Rename
renderTexture
field tocurrent
, like in FramebufferSystem (#5425)
馃悰 Fixed
- Removes PIXI global object in ES and CJS bundles to enable tree-shaking (#5399)
- Renamed LoaderPlugin to AppLoaderPlugin (#5396)
- Fixes non-batched Graphics (#5401)
- Update docs for Application.antialias (#5413)
- Fixes multi-Renderer async problem (#5405)
- Fixes Renderer's render parameter documentation (#5424)
- Fixes RenderTextureSystem invalidation problem (#5432)
- Fixes SpriteMaskFilter clear param (#5435)
- Fixes Adaptive curve formulas (#5442)
- Fixes SpriteMask filterArea lagging by 1 frame (#5444)
- Typings fixes (#5450, #5452)
- Fixes detecting close stroke shapes (#5453)
- Fixes instances of hard-coded vertSize in BatchRenderer (#5451)
- Make Renderer's
reset
work like in v4. (#5431) - Mipmap pow2 compatibility for WebGL 1 and 2 (#5422)
馃巵 Added
- Adds NineSlice tint to canvas (#5403)
- Added option to update anchor with defaultAnchor when frame changes. (#5419)
- Initial pass at enabling depthTexture support (#5395)
馃憦 Contributors: 6
- Matt Karl (@bigtimebuddy)
- Ivan Popelyshev (@ivanpopelyshev)
- @nikolas
- Janne Ramstedt (@jramstedt)
- Konstantin (@eXponenta)
- @Dairnon