Submission to Godot Wild Jam #68 under the game title 'It's an "Honest" Work'. A simple stealth game combined with pixel painting and mesh sculpting made in Godot. Written in GDScript for Godot 3.5.3 Stable. Feel free to use the game as a template, learning base, or sample for your project.
Note, you will need to fix dependencies for the BGM before playtesting the game. Simply find any line in the scripts provided that has the following code AudioManager.change_bgm([BGM_TITLE]) and change it to AudioManager.change_bgm("").
You will also need to remove the audio from the stream property in the BGM node in the AudioManager.tscn scene.
Note: Will not probably work for Godot 4 without major modifications.